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Ninja Gaiden 2 kommer 6 Juni


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Fikk en mail fra Microsoft om lanserings datoen til Ninja Gaiden 2 i Europa:

 

 

 

Ninja Gaiden II is Back with a Vengeance on Xbox 360 this June

 

 

 

Oslo, 24th April, 2008 – Microsoft today announced the release date of the highly anticipated Ninja Gaiden II, designed by revolutionary game designer Tomonobu Itagaki of Team Ninja. Exclusive to Xbox 360™, Ninja Gaiden II will be available across Europe from 6th June for an estimated retail price of 599,- NOK.

 

 

 

Ryu Hayabusa returns in this blockbuster action-packed sequel to ‘Ninja Gaiden’, on a mission to avenge his clan and prevent the destruction of the human race. Universal themes of vengeance and honour are played out from Tokyo to New York and to the netherworld as a series of dramatic events create a truly compelling story.

 

 

 

Players must become the ninja, utilising a revolutionary combat system that demands skill and mastery of a massive arsenal of weapons. “Ninja Gaiden II” features unique acrobatic combat, tooled with brutal new primary weapons and enhanced version of old favourites, and Obliteration Techniques allow players to finish off opponents with devastating speed and style, representing a true evolution of the highly popular franchise.

 

 

 

The franchise’s distinctive gameplay is accentuated by a new auto-healing system featuring semi-permanent damage restored at save points. In addition to this, extensive story mode and multiple levels of difficulty make for an experience that is easy to play, but hard to master – accessible to novices and the most fanatic of gamers alike.

 

 

 

“Ninja Cinema” adds a further dimension to the experience, as gamers are able to record Ryu’s death defying exploits and share their greatest achievements as movie clips with their friends within the Xbox LIVE® online community. Favourite clips can even be coupled with a black-and-white video filter, allowing players to relive their adventures as if part of the Japanese art form of samurai film.

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Gjest Slettet-NIoHlfL

Det er riktig, Ninja Gaiden plasserer seg i hack'n'slash subgenren. Det som utmerket enern var den høye vansklighetsgraden. Man kom ikke langt med tilfeldig hamring på kontrolleren, man måtte fint lære seg combo'ene og beivsst planlegge angrepene. Spektakulære bossfighter var det mange av også. I tillegg hadde spillet fete våpen, godt leveldesign, og ikke minst ,det tok 30-40 timer å fullføre. Kort sagt var Ninja Gaiden blant det beste innenfor genren, men grunnet den høye vansklighetsgraden slet mange med spillet. Ps3-versjonen la til en lettere vansklighetsgrad, slik at spillet ble mer spiselig for andre enn bare hardcore fans av genren.

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