Natrich Skrevet 21. mars 2009 Del Skrevet 21. mars 2009 Damn, det var mye på Ctrl+v ** Executing... ** Command: "c:\programfiler\steam\steamapps\compaq344\sourcesdk\bin\ep1\bin\vbsp.exe" ** Parameters: -game "c:\programfiler\steam\steamapps\compaq344\counter-strike source\cstrike" "C:\Programfiler\Steam\steamapps\compaq344\sourcesdk_content\cstrike\mapsrc\prisonbreak" Valve Software - vbsp.exe (Dec 11 2006) 1 threads materialPath: c:\programfiler\steam\steamapps\compaq344\counter-strike source\cstrike\materials Loading C:\Programfiler\Steam\steamapps\compaq344\sourcesdk_content\cstrike\mapsrc\prisonbreak.vmf fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0) **** leaked **** Entity infodecal (0.00 506.00 1104.10) leaked! Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (1) Creating default cubemaps for env_cubemap using skybox materials: skybox/sky_day01_01*.vmt Run buildcubemaps in the engine to get the correct cube maps. No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt" Can't load skybox file skybox/sky_day01_01 to build the default cubemap! Finding displacement neighbors... Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (0) (59507 bytes) Placing detail props : 0...1...2...3...4...5...6...7...8...9...10 Compacting texture/material tables... Reduced 176 texinfos to 113 Reduced 23 texdatas to 23 (514 bytes to 514) Writing C:\Programfiler\Steam\steamapps\compaq344\sourcesdk_content\cstrike\mapsrc\prisonbreak.bsp 1 second elapsed ** Executing... ** Command: "c:\programfiler\steam\steamapps\compaq344\sourcesdk\bin\ep1\bin\vvis.exe" ** Parameters: -game "c:\programfiler\steam\steamapps\compaq344\counter-strike source\cstrike" "C:\Programfiler\Steam\steamapps\compaq344\sourcesdk_content\cstrike\mapsrc\prisonbreak" Valve Software - vvis.exe (Nov 8 2007) 1 threads reading c:\programfiler\steam\steamapps\compaq344\sourcesdk_content\cstrike\mapsrc\prisonbreak.bsp reading c:\programfiler\steam\steamapps\compaq344\sourcesdk_content\cstrike\mapsrc\prisonbreak.prt LoadPortals: couldn't read c:\programfiler\steam\steamapps\compaq344\sourcesdk_content\cstrike\mapsrc\prisonbreak.prt ** Executing... ** Command: "c:\programfiler\steam\steamapps\compaq344\sourcesdk\bin\ep1\bin\vrad.exe" ** Parameters: -game "c:\programfiler\steam\steamapps\compaq344\counter-strike source\cstrike" "C:\Programfiler\Steam\steamapps\compaq344\sourcesdk_content\cstrike\mapsrc\prisonbreak" Valve Software - vrad.exe SSE (Nov 8 2007) ----- Radiosity Simulator ---- 1 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad'] Loading c:\programfiler\steam\steamapps\compaq344\sourcesdk_content\cstrike\mapsrc\prisonbreak.bsp No vis information, direct lighting only. 1107 faces 175673 square feet [25297032.00 square inches] 0 displacements 0 square feet [0.00 square inches] 0 direct lights BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (0) Build Patch/Sample Hash Table(s).....Done<0.0236 sec> FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (0) FinalLightFace Done 0 of 0 (0% of) surface lights went in leaf ambient cubes. ComputePerLeafAmbientLighting: 0...1...2...3...4...5...6...7...8...9...10 Ready to Finish Object names Objects/Maxobjs Memory / Maxmem Fullness ------------ --------------- --------------- -------- models 31/1024 1488/49152 ( 3.0%) brushes 140/8192 1680/98304 ( 1.7%) brushsides 841/65536 6728/524288 ( 1.3%) planes 734/65536 14680/1310720 ( 1.1%) vertexes 1839/65536 22068/786432 ( 2.8%) nodes 773/65536 24736/2097152 ( 1.2%) texinfos 113/12288 8136/884736 ( 0.9%) texdata 23/2048 736/65536 ( 1.1%) dispinfos 0/0 0/0 ( 0.0%) disp_verts 0/0 0/0 ( 0.0%) disp_tris 0/0 0/0 ( 0.0%) disp_lmsamples 0/0 0/0 ( 0.0%) faces 1107/65536 61992/3670016 ( 1.7%) hdr faces 0/65536 0/3670016 ( 0.0%) origfaces 583/65536 32648/3670016 ( 0.9%) leaves 805/65536 25760/2097152 ( 1.2%) leaffaces 1178/65536 2356/131072 ( 1.8%) leafbrushes 376/65536 752/131072 ( 0.6%) areas 2/256 16/2048 ( 0.8%) surfedges 7350/512000 29400/2048000 ( 1.4%) edges 3997/256000 15988/1024000 ( 1.6%) LDR worldlights 0/8192 0/720896 ( 0.0%) HDR worldlights 0/8192 0/720896 ( 0.0%) waterstrips 48/32768 480/327680 ( 0.1%) waterverts 0/65536 0/786432 ( 0.0%) waterindices 648/65536 1296/131072 ( 1.0%) cubemapsamples 0/1024 0/16384 ( 0.0%) overlays 0/512 0/180224 ( 0.0%) LDR lightdata [variable] 483292/0 ( 0.0%) HDR lightdata [variable] 0/0 ( 0.0%) visdata [variable] 0/16777216 ( 0.0%) entdata [variable] 13210/393216 ( 3.4%) LDR leaf ambient 805/65536 19320/1572864 ( 1.2%) HDR leaf ambient 0/65536 0/1572864 ( 0.0%) occluders 0/0 0/0 ( 0.0%) occluder polygons 0/0 0/0 ( 0.0%) occluder vert ind 0/0 0/0 ( 0.0%) detail props [variable] 1/12 ( 8.3%) static props [variable] 1/12 ( 8.3%) pakfile [variable] 10016/0 ( 0.0%) Level flags = 0 Win32 Specific Data: physics [variable] 59507/4194304 ( 1.4%) ==== Total Win32 BSP file data space used: 836287 bytes ==== Total triangle count: 2804 Writing c:\programfiler\steam\steamapps\compaq344\sourcesdk_content\cstrike\mapsrc\prisonbreak.bsp 1 second elapsed ** Executing... ** Command: Copy File ** Parameters: "C:\Programfiler\Steam\steamapps\compaq344\sourcesdk_content\cstrike\mapsrc\prisonbreak.bsp" "c:\programfiler\steam\steamapps\compaq344\counter-strike source\cstrike\maps\prisonbreak.bsp" Lenke til kommentar
fugletiteren Skrevet 21. mars 2009 Del Skrevet 21. mars 2009 (endret) ●●●●●● det var bak min ctrl + v Endret 21. mars 2009 av fugletiteren Lenke til kommentar
Captn Jack Yarr'ow ! Skrevet 21. mars 2009 Del Skrevet 21. mars 2009 Ctrl+V = -Why Don't You Find Out for You- <-- The Killers sang Lenke til kommentar
solaN - Skrevet 21. mars 2009 Del Skrevet 21. mars 2009 connect 213.173.230.10:30830; password snapwar Der var visst connecten til css servern min Lenke til kommentar
Tunky Skrevet 21. mars 2009 Del Skrevet 21. mars 2009 http://www.youtube.com/watch?v=CfnizRqgh5Y Lenke til kommentar
Inaktivbruker_101125 Skrevet 22. mars 2009 Del Skrevet 22. mars 2009 http://en.wikipedia.org/wiki/Soldering_gun Lenke til kommentar
MPC Skrevet 22. mars 2009 Del Skrevet 22. mars 2009 http://en.wikipedia.org/wiki/Peter_Wyngarde Lenke til kommentar
hYLeAPe Skrevet 22. mars 2009 Del Skrevet 22. mars 2009 Damage Given to "ProLine` SisaO`" - 80 in 9 hits Lenke til kommentar
Programvare Skrevet 22. mars 2009 Del Skrevet 22. mars 2009 http://gamer.no/article.php?articleId=691 Lenke til kommentar
3.14 Skrevet 22. mars 2009 Del Skrevet 22. mars 2009 CONNECT 213.173.230.10:27080; PASSWORD mod Lenke til kommentar
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