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Final Fantasy XIII På PS3


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Gleder meg ganske mye til XIII men Versus ser hakket bedre ut. Litt barskere dude enn de siste hovedpersonene har vært(vaan og tidus).

 

Sant nok. Men Nomura har sagt at når du hører han snakke, følger ikke forventningene du hadde. Han kan sikkert være like femi som de to siste, eller en slags "yo gangsta"-parodi. Who knows...

Ble det ikke sagt at han ikke kom til å være så innesluttet som Cloud og Squall? Kan ikke huske å ha lest noe om at det var spesifikt for stemmen hans.

 

Ellers går ryktene om at også han skal ha et natur/vær-navn (Cloud, Lightning, etc)

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det er synd FF-serien har gått bort fra turnbased combat.

Der er det blandede meninger, men hvis de skal fortsette med summonings(Noe jeg håper) så tror jeg det blir best med turnbased. Det funka hvertfall dårlig med det Esper greiene i XII.

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Det var vel 50% boost, eler noe sånt. Men det er bare summoner som får, ja. Giruveganus inne i krystallen gir massivt med exp sammenlignet med styrke og hp den har når du summoner. Eller så er det sikkert noen skapninger nede i Penumbra som gir sykt med exp.

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Se her for auto lvl

 

This is an auto-leveling trick (meaning you leave the game on overnight and

your characters will fight and level up automatically).

 

Credit for the basic premise of this trick goes to Albedo Piazzola and Crimson

Skys. A topic concerning this particular trick can be found on the Final

Fantasy XII message boards at www.gamefaqs.com.

 

The trick can begin once you have completed the Stilshrine of Miriam. You

will need to be approximately level 30 or higher in order for this to work

effectively. Here's how it goes:

 

All you need to make sure you get before going to the Stilshrine is a pile of

Remedies, I'd say 20 - 30 to be on the safe side. You also need to learn the

Augment Remedy Lore 3 because these Remedies need to be able to remove the

Doom status. Now, head to the Stilshrine and proceed to the "Ward of the

Sword King."

 

In this area there is a small chance a rare foe called "Negalmuur" will spawn.

In order to make him spawn you must keep leaving and re-entering the Ward of

the Sword King, killing all the enemies that inhabit it each time (otherwise

it won't reset when you leave and there won't be a chance of Negalmuur

spawning.) This whole back and forth process can take anywhere from a few

minutes to an hour (or more if your luck is particularly bad) so get

comfortable.

 

When you eventually do encounter Negalmuur, you need to prepare your Gambits

properly. This trick works because Negalmuur constantly spawns skeleton

enemies forever that give experience when killed. These skeletons have less

than 3000 HP while Negalmuur has a lot more. If you have your gambits set up

as Foe: HP < 3000 -> Attack then you will always kill the spawns, but never

the enemy spawning them.

 

All your characters should be set up as following, with the following order

priority:

 

Self: MP < 10% -> Charge

Self -> Haste

Ally: Any -> Raise

Ally: HP < 60% -> Cura

Ally: Party Leader -> Remedy

Ally: Any -> Esuna

Self -> Decoy

Foe: HP < 3000 -> Attack.

 

The ONE exception is the party leader. his or her Gambit setup must be

identical to this, except with the Self -> Decoy Gambit removed. The leader

should be the only party member without Decoy.

 

I'll explain the reasoning for these Gambits, and you can alter them if you

wish (though this setup should be nearly perfect.) Most of the main ones are

self-evident (keep the party healed, alive, and in good health). The reason

for Decoy is as follows: Negalmuur occasionally casts the Doom spell (which

kills you after ten seconds). If the party leader is hit with Doom (and dies)

then a message pops up to switch leaders. This will pause the game and end

your streak of auto-leveling.

 

To avoid this, your non-leader characters cast Decoy on themselves and try to

pull the Doom spell onto them. If they die it's no big deal, the Gambits will

simply raise them. In the unlikely event that Doom DOES get cast on the main

character (it happens on occasion), that's what the Party Leader -> Remedy is

for (since Esuna will NOT remove the Doom status). You can basically auto-

level as long as you have Remedies remaining.

 

 

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