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Høhey! Kanskje det er den patchen det var en del snakk om for litt siden?

Her er lista over det som skulle komme til 360 ihvertfall. Nederst står det at PS3 får noen andre forandringer, men lista kan være en liten pekepinn ihvertfall.

 

 

Hey Everyone –

 

I wanted to give you the heads up on a lot of cool changes coming to Call of Duty 4: Modern Warfare multiplayer in the month of December. Before you ask, there is no ETA on these changes, most are included in the upcoming patch, with all the playlists stuff happening independently at some point in the near future.

 

All of these changes are thanks to YOUR direct feedback and suggestions through Xbox.com forums, emails, IMing me personally, and any other way you managed to get your feedback to us. So what can you expect?

 

Multiplayer Playlist Changes:

 

The multiplayer playlists in Call of Duty 4: Modern Warfare are always evolving based on community feedback and stats we track behind the scenes. We’re focused on constantly keeping the game fresh and tweaking it based on your feedback, so expect the following Playlist changes to be hitting soon:

 

Team Deathmatch

 

* Map Added to Rotation: Showdown - now available in map rotation.

 

Mercenary Team Deathmatch

 

* Brand New Playlists: No Clans / Parties allowed.

* Players who don’t want to be matchmade with clans (or people in parties) can team up with fellow lone wolves and play some TDM.

 

Free-for-All

 

* Map Added to Rotation: Showdown - now available in map rotation.

* Score Limit Change: 100 Points

 

Domination

 

* Map Added to Rotation: Ambush - now available in map rotation.

* Map Added to Rotation: Bloc- now available in map rotation.

* Map Added to Rotation: Pipeline - now availalbe in map rotation.

 

Ground War

 

* No changes.

 

Sabatoge

 

* Map Added to Rotation: Showdown - now available in map rotation.

 

Headquarters

 

* Map Added to Rotation: Ambush - now available in map rotation.

* Map Added to Rotation: Bloc- now available in map rotation.

* Map Added to Rotation: Pipeline - now availalbe in map rotation.

 

Search and Destroy

 

* Map Added to Rotation: Showdown - now available in map rotation.

 

Team Tactical

 

* Map Added to Rotation: Ambush - now available in map rotation.

* Map Added to Rotation: Bloc- now available in map rotation.

* Map Added to Rotation: Pipeline - now availalbe in map rotation.

 

Hardcore Team Deathmatch

 

* Brand New Playlist: 100% Hardcore Team Deathmatch Only

* No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch

* Map Added to Rotation: Showdown - now available in map rotation.

 

Hardcore Search and Destroy

 

* Brand New Playlist: 100% Hardcore Search and Destroy Only

* No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch

* Map Added to Rotation: Showdown - now available in map rotation.

 

Old School

 

* Rule Set Change: Free-for-All Only w/ Old School Rules

* Increased Health (slightly)

* No Health Re-gen

* Score Limit Change: 100 points

* Map Added to Rotation: Showdown - now available in map rotation.

 

Cage Match

 

* Rule Set Change: No Longer Old School Mode

* 1 v 1: Normal Rules

* Map Added to Rotation: Countdown - now availalbe in map rotation

* Map Added to Rotation: District - now available in map rotation

 

Oldcore

 

* Playlist Removed

 

Team Objective

 

* Playlist Removed

* All gametypes included now available individually.

 

Upcoming Patch Updates (Seperate from above Playlist changes):

 

Addition of Host Migration

 

* If Host of lobby leaves, all players will be deposited back to the lobby where next best host will be selected before new game restarts. Players will no longer be kicked out of game entirely.

 

Improved Network Performance For Larger Games

 

* 18 player games now require more bandwidth to host, resulting in smoother performance for players.

 

Optimized Server Selection for First Match

 

* Server selection is now optimized to select best bandwidth servers associated by LSP.

 

Updated Spectator “Chase Cam”

 

* Change Spectator Mode: Switch between First Person and Third Person.

* 360 Degree rotation around character you’re spectating.

 

Fixed “Playlist Older Than Host” Error

 

* Player will no longer get error when entering games.

 

Optimized Corrupt Create-a-Class Handling

 

* Players will no longer be kicked from game when their create-a-class data is corrupted.

 

Added Kill Cam To Everything

 

* Kill Cam view Added: Air Strike Bombs (Follows bomb from plane to target)

* Kill Cam view Added: Grenades (Follows frag from hand to ground, then rotates to view target)

* Kill Cam view Added: RPGs (Follows RPG from launch to target)

* Kill Cam view Added: M203 Rounds (Follows round from launcher to target)

* Kill Cam view Added: Claymores (Views from behind claymore until explosion)

* Kill Cam view Added: C4 Packs (View from pack rotating to watch target)

* Kill Cam view Added: Martrdom (View from grenade rotating to watch target)

 

Optimized Old School Experience

 

* Added Unlimited Sprint

* Doubled Magazine Size

* Added Ragdoll Cam

 

Additional Start Spawn Locations in All Maps

 

* Added a minimum of 9 extra start spawns on each side of all maps.

 

Optimized Sniper Rifle / ACOG Scope Accuracy

 

* Sniper Rifles and ACOG scope accuracy improved due to fix.

 

Fixed Weapon Sprint Bug

 

* Bug which gave players more sprint when using particular weapons.

 

Thanks again for your constant feedback and support of the game, keep in mind that playlists are constantly evolving, so everything is subject to change based on feedback and results. If we feel something isn’t fun or based on your feedback we’ll continue to change it up and I’ll continue to keep you in the loop.

 

Thanks everyone.

 

(The Playlist changes apply to both the 360 and the PS3 versions, but the PS3 will have different patch changes)

 

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Den lista til 360 blir nok bare til 360, ifølge fourzerotwo. Se bla. hans blogg.

 

Ellers ser det ut som dette er de foreløpige endringene i den patchen:

 

PS3 PATCH

 

I wanted to give you a heads up on the PS3 Connectivity patch for the PS3 version of Call of Duty 4: Modern Warfare. This is the patch that will improve matchmaking, connectivity, and optimized performance for you guys when playing online.

 

The PS3 Connectivity patch will be hitting in the very near future. The PS3 (exclusive) Connectivity patch will include:

 

US Data Center For NAT Server

Will make all US players connect to US data center and EU users connect to EU data center. This will optimize performance for all users in those areas.

 

Fixed 'Downloading Game Settings' Error

Fixed error with conflicting packet interaction.

 

Port 3095 Issue Corrected

Players were required to have port 3095 open in order to host. Now players who have port 3095 blocked can still host matches.

 

Matchmaking Optimization

Server search will end upon acquiring a certain number of good servers. Added "prefer" servers with best ping, this will optimize and expedite players finding and joining good matches.

 

This is the first patch, addressing connectivity issues, there will be a future patch that includes several more multiplayer enhancements but won't be here until well into the new year. Let me know if there are any questions. Thanks guys.

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Ja, det virker som at updaten kun gjelder dem med spill fra USA, hvor PS3'en er fra har visst ingenting å si.

Hey Everyone --

 

I know there are a lot of questions of whats happening with the EU (rest of the world) connectivity patch for the PS3 and I wanted to let you know what's happening.

 

Essentially SCEA (Sony of America) and SCEE (Sony Europe) have two completely separate certification processes, policies, rules, and requirements. Essentially they're going through two separate companies despite them both being Sony. The reason the patch has only come out in the US is because it passed Sony America (SCEA) certification and they allowed it to be released.

 

The patch that has to go through Sony Europe (SCEE) hasn't gotten approved by Sony Europe yet, and it's looking like will have to be rolled into the feature patch coming to the PS3. So essentially, you all know there we're two patches coming for the PS3, the first being the connectivity patch, and the 2nd being the feature patch (i.e. Kill cams additions and others) same as the Xbox 360 (with a few slight platform specific differences). That is what's happening in the US, but regretfully due to the delay with Sony Europe and the different requirements with certification that will all be one big patch for Europe and the rest of the world instead of two separate ones like in the US.

 

You will ALL get the same patches / changes eventually, just not as two separate patches like the US. Despite them all being the same patch. Everything we could do has been done, right now it's just a matter of going through the proper channels of certification.

 

Once the patch is released in every region (probably after Holiday break) then you'll be able to connect with your overseas friends again, the only reason you cannot at this moment is because Patched versions cannot play with unpatched versions.

 

We've been working to see if it can be pushed through Sony Europe (SCEE) any faster and if it's possible I guarantee you we'll make it happen, but other than that there's nothing we can do. Especially seeing as most people are on Holiday break, but I'm looking at all our options.

De som har spillet fra sone 1 (USA) har allerede fått en patch, og får vel en til snart. De som har kjøpt i Norge (eller EU) må pent vente - sikkert til ut i februar ellerno.

 

http://www.infinityward.com/community/foru...hp?topic=6712.0

Endret av Stalking Hawk
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