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Nye Call of Duty 4: Modern Warfare-bilder og info


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Virker utrolig lovende dette her. En god del nye bilder og masse informasjon om spillet. Kan ikke si at jeg gleder meg mindre nå.

 

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Joystiq attended an Activision event at Infinity Ward in Los Angeles two weeks ago, and got some inside information on all things Call of Duty 4: Modern Warfare. We didn't get to play it (curse you!), although we did watch the developers play a multiplayer match. It's becoming more and more tempting just bring our own Xbox 360 controller to one of these events (that's what they showed it off on) and try to sneak our way onto their consoles.

 

First of all, the good news that almost everyone knows already -- Modern Warfare means modern combat. No more WWII setting at all for this CoD title, and that makes everyone breathe a sigh of relief. There's undoubtedly been more man-hours fought in WWII video games than during the actual war.

Infinity Ward calls this "the best thing we've ever done" (has a developer ever said, "This is the crappiest thing we've ever done") and they've been working on it since before CoD2 was completed, which is why Treyarch did all the work on CoD3. They've been busy doing research on modern weapons (they have a military advisor on staff), uniforms, settings, vehicles, and put everything together in a storyline they've developed.

 

They also made a conscious decision to avoid the war in Iraq and work on a unique story of their own. In the game, a Russian ultra-nationalist named Zakiev is trying to bring Russia back to its former glory days, but he's using a poor set of social skills in doing so by using massacre, assassination, and so on to secure his position. He's also working with some other nasty baddies to get things done, including Al Asad, a bad guy from ... the Middle East, surprise!

 

You'll confront this threat throughout the game as you play either a Force Recon or British S.A.S. soldier, although they promise "cameo" roles that will let you play different types of soldiers for a single level. We saw this demonstrated in a fairly creepy (yet amazing) level where you played the gunner in an AC-130 gunship. If you've seen the videos on YouTube showing thermal images of enemy combatants on the ground as they get taken out, this level is built to look just like one of those videos. It's incredibly well-done, but it's also somewhat disturbing.

The game also features no campaign system like the past CoD titles. Instead the game "unfolds like an action novel of a television series." To that end, they've developed the look and feel of the game to be hyper-realistic, and spent a lot of time on things like particle effects, clouds, changing depth of field, water, real-time lighting, and very detailed matte painting backgrounds. They promise that the "greasy and plastic looking" characters are gone, replaced by models that look more human. The soldiers will even sweat in the desert levels. The four soldier models they showed us were extremely detailed, down to the stitching on their clothing, and you could even read the time on their watches. Pretty cool stuff.

 

The multiplayer also got a complete overhaul, and they mentioned that the reason why the CoD2 multiplayer was so rough initially was because Microsoft changed the firmware at launch, which ended up breaking their multiplayer code. Oops. The new multiplayer is entirely class-based, and you outfit your soldier not only with primary and secondary weapons, but also up to three "Perks" and special abilities. These are things like extra gear, a GPS jammer, more damage, dead silence (stealth), and a really cool one called "last stand." Last stand lets you push a button when mortally wounded, which pulls out your pistol as you lay bleeding out on the ground. You can then fire wildly at your attacker(s) until your finally drop dead. Good for revenge killing or telling your teammates where the bad dudes are.

 

There's also a experience bar in the multiplayer, and as you get better you can level up your character, get promotions, and so on. There are no vehicles in the multiplayer, it's all infantry based, and will include Deathmatch, Free For All, Capture the Flag, Search and Destroy, and other gametypes. They also incorporated some of the more popular mods for multiplayer, so there's no crosshair mode, no HUD, and no regenerating health, so basically "be careful out there." During the match we watched you could see leveling up actively happening during a match, witness players (with powerful enough weapons) shooting through walls, and in some cases ceilings to take out an enemy above them. You can also call in things like airstrikes or satellite recon from time to time, depending on your outfit. It's also party-based, meaning your friends can jump into a match at any time.

 

The game was shown to us (in an extremely nice theater room at Infinity Ward) on a big screen, and on an Xbox 360, which they also ran the trailers and demo videos on. Some of the developers we spoke with said the PS3 version will look basically the same as the 360, and that there is no Wii version being planned (saw-Wii!). They're also planning on issuing a press release soon for the "special voice talent" and "well-known television writers" they were able to get for the game. Well, David Chase isn't working on The Sopranos anymore, so here's hoping.

 

Kilde

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Videoannonse
Annonse
poenget er?

8854495[/snapback]

 

Forsvant fra den amerikanske hæren en gang på 80-tallet, såvidt jeg vet, og ble byttet med den forbedrede M16A2. De to riflenes utseende er ganske like, men det man kanskje først legger merke til er at A2's varmeskjold (der man holder venstrehånd) er mer rund enn A1s mer trekantformede varmeskjold. En annen vesentlig forskjell er at A1 var/er fullautomatisk, mens A2 skyter bursts på 3 skudd. Begge riflene kan skyte semiautomat også, såvidt jeg vet (er ikke helt sikker).

 

Bilder sier kanskje mer enn ord?

M16A1:

post-67633-1181764891_thumb.jpg

 

M16A2:

post-67633-1181764901_thumb.jpg

 

Når dette er sagt, så likner vel riflene i skjermbildet gunfreak19 linket til definitivt på M16A2, og ikke M16A1?

 

Hvis det er tilfelle, så er det jo korrekt. M16A2 brukes jo fremdeles. (Selvom det så smått blir faset ut av M16A4...)

Endret av Hawko
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IGN har også slengt opp en preview. Meget lovende!

 

Utdrag:

As for the characters, each has full self-shadowing and a level of detail never-before-seen in Call of Duty. Get close to a soldier and you can actually read the time on his watch. Once you know it's not time for bacon and eggs, you can cast your eyes on the uniform and its rich level of detail. Breathe down the neck of a U.S. Marine and you will see realistic-looking flesh. You might even see them sweat.

 

More impressive is that all of this works in a frantic environment. The chaos of modern warfare has AI Marines screaming ooh-rah as gunfire echoes through the ruins of a Middle Eastern city. There are explosions left and right, enemies around every corner, helicopters spinning out of control and crashing in a fiery wreck. And all of it happens at 60 frames per second. It's fair to say that what we saw of Call of Duty 4 was a greater graphical feat than Epic's Gears of War.

 

Wow! I realistiske spill gjør knallgod grafikk opplevelsen bedre. Dette lover bra!

Endret av Snikpellik
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Gjest medlem-105082

Høres veldig lovende ut. Høres også noe forbanna tøft ut :D

Endret av medlem-105082
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Godt å høre. Link til preivews? :)

8856278[/snapback]

To av dem har jeg postet her. Den i øverste post er til Joystiq.com sin, og har postet en link til IGN sin også. Ligger også en preview på www.gamespot.com på førstesiden, er for lat til å finne linkene nå. :p

Lenke til kommentar
poenget er?

8854495[/snapback]

 

Forsvant fra den amerikanske hæren en gang på 80-tallet, såvidt jeg vet, og ble byttet med den forbedrede M16A2. De to riflenes utseende er ganske like, men det man kanskje først legger merke til er at A2's varmeskjold (der man holder venstrehånd) er mer rund enn A1s mer trekantformede varmeskjold. En annen vesentlig forskjell er at A1 var/er fullautomatisk, mens A2 skyter bursts på 3 skudd. Begge riflene kan skyte semiautomat også, såvidt jeg vet (er ikke helt sikker).

 

Bilder sier kanskje mer enn ord?

M16A1:

post-67633-1181764891_thumb.jpg

 

M16A2:

post-67633-1181764901_thumb.jpg

 

Når dette er sagt, så likner vel riflene i skjermbildet gunfreak19 linket til definitivt på M16A2, og ikke M16A1?

 

Hvis det er tilfelle, så er det jo korrekt. M16A2 brukes jo fremdeles. (Selvom det så smått blir faset ut av M16A4...)

8854937[/snapback]

 

nei det er en A1, Se på Rfila til han til høyre, Carryhandle er lavere og frontgrepet er A1.

Jeg har vist bilde til andre og de er enige også

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