Villanden Skrevet 22. april 2007 Del Skrevet 22. april 2007 (endret) Trykk her for å hjelpe spillsamfunnet verden rundt med å få fram flere bilder av denne mystiske tittelen. Den sporer IP, så en gang per pers. Endret 22. april 2007 av Villanden Lenke til kommentar
Whalecore Skrevet 23. april 2007 Del Skrevet 23. april 2007 Fant litt info på wikipedia. Klikk for å se/fjerne innholdet nedenfor Project Offset is a first-person shooter set in an epic fantasy world. The tale opens with the selection of heroes' classes and appearances and leads the players across a perilous journey through the world. The quests that players partake in rely on detailed scripting to enhance the drama of key moments within this war saga. The world consists of sprawling environments that convey the massive scope of the fantasy setting and lead heroes along roads, rivers, and natural trails as they uncover dark mysteries within dank caverns, fortified castles, and labyrinthine dungeons. Colossal cities, ancient structures and other war-ravaged settings are the stage of large-scale battles available in both the single-player and multiplayer campaigns. Treasures will aid collectors in the form of myriad weapons, armor, and magical artifacts. Heroes must take care when tampering with the forces of the arcane as magic is still an art full of mystery and unpredictability. Despite the opportunity to improve heroes' arsenals, the core of combat still relies on the skills of the player and not their gear. The battles of this conflict are not won with weapons but with the skills of those that wield them. Heroes may band together in cooperative play through the single-player campaign hosted on developer-run servers where persistent experience points and rare artifacts provide a compelling reason to relive the adventure again and again. [edit] Multiplayer The high adventure contained within Project Offset's multi-player campaign emphasizes cooperation and strategy in a frenetic contest between two teams vying to complete set objectives across vast battlefields. Honor and treasure may be seized by heroes while acquiring experience points throughout battle that allow players to purchase further character customizations on their path toward glory. Allied heroes mutually work toward common goals as castle walls are breached, reinforcement positions are held and mighty siege engines are escorted toward their tactical positions. Employing ferocious beasts of burden, experienced heroes ride into battle on the wings of fire-breathing dragons to rain down death from above or charge into the fray on swift steeds to trample their enemies under hoof. The variety of exotic creatures offers many options for the cavalry-minded player. The theatrical score and life-like ambience help set the tone for this truly cinematic experience that transports players into the thick of a battle between the forces of darkness and light. Project Offset takes full advantage of next-generation PC and console hardware with the Offset Engine; designed from the ground-up to immerse players in the action-packed adventure. [edit] Engine The game engine has been created specifically for the game, and may be used in future 'next-gen' games. Red 5 Studios is currently also working on a game using the Offset Engine. [edit] Features Specular bloom as seen in Project Offset. Specular bloom Motion blur Destructible environments Dynamically simulated deaths (ragdoll physics) Dynamic damage Arrows sticking / bouncing off objects and players Dynamic character reaction ("knockback") animations Falling blocks and debris Lenke til kommentar
Bunji Skrevet 20. mai 2007 Del Skrevet 20. mai 2007 Project Offset sin hjemmeside Lenke til kommentar
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