Gå til innhold

Gears of War patch snart + ny gametype


Anbefalte innlegg

Videoannonse
Annonse
Det er jo bare hvor mange poeng hver side har og hvor du skal gå å dominere.

Ikke så vanskelig eller ødeleggende akkurat.

Joda greit nok, men er det bare jeg som synes de var utrolig knotete og se på?

8340808[/snapback]

Ser litt knotete ut, men heldigvis GoW stil over ikonene. Men det ser ut som det er våpen områder man skal dominere? Tror det blir en god gametype og ikke noe epic klarte å lage i ut2003 alá deathball

Lenke til kommentar
Later today, a Gears of War auto update is going to be available. I am not sure of the exact time, but here are some of the details of what the AU contains:

 

In Annex, gamers seize victory by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map contains two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team's score. Teams collect those points by maintaining ownership of an objective until all 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.

 

And while defending their objectives against the onslaught of Xbox LIVE opponents, gamers may notice the following minor adjustments to "Gears of War":

  • VGA Cable Support: Monitor resolution widths greater than or equal to 1280 now render as letterbox.  In particular VGA users running at 1280x1024 will now see the game in full 720p (1280x720) resolution in letterboxed form.
  • Adjusted Assassination Multiplayer Gametype: Leader no longer has to unlock weapons and now has to be executed to die.
  • Adjusted Boomshot: Splash damage to be more effective rendering targets down-but-not-out
  • Adjusted Hammer of Dawn: Aiming will be more forgiving of moving targets
  • Adjusted Roadie Run: Reduced frequency of accidently grabbing cover while running
  • Kill Message Ticker: Ticker can now be seen while down-but-not-out and spectating
  • General: Addressed a number of possible exploits in multiplayer

Hit  www.gearsofwar.com for further details.

 

Again: I don’t know the exact time the AU will be released, but I’ll try to post a comment (or get e to do so) when it does go Live.

 

 

Link: http://www.majornelson.com/archive/2007/04...uto-update.aspx

Lenke til kommentar
  • Adjusted Assassination Multiplayer Gametype: Leader no longer has to unlock weapons and now has to be executed to die.
     
  • Adjusted Boomshot: Splash damage to be more effective rendering targets down-but-not-out
     
  • Adjusted Hammer of Dawn: Aiming will be more forgiving of moving targets
     
  • Adjusted Roadie Run: Reduced frequency of accidently grabbing cover while running
     
  • General: Addressed a number of possible exploits in multiplayer

Diggers! Cpsnurr!

Lenke til kommentar

Opprett en konto eller logg inn for å kommentere

Du må være et medlem for å kunne skrive en kommentar

Opprett konto

Det er enkelt å melde seg inn for å starte en ny konto!

Start en konto

Logg inn

Har du allerede en konto? Logg inn her.

Logg inn nå
×
×
  • Opprett ny...