Tbau5 Skrevet 20. november 2005 Del Skrevet 20. november 2005 En person postet dette på guildforumet mitt, er ikke han som har skrevet det, han har også kopiert det fra en plass. Uansett: "I’m a senior at Concordia University, and I’m lucky enough to work at Blizzard as a part-time raid tester. Technically I'm bound by the NDA I signed (and they do reserve the right to sue my ass...), but here's what I managed to dig up about Hero Classes: Firstly each of the nine base classes can branch out to exactly three hero classes. For example, Druids can branch out to Druid of the Talon (nuking), Druid of the Claw (feral), and Keeper of the Grove (healing), while Paladins can be Champion of the Light (healing), Mountain King (defense, and yes they twisted lore here), and Knight of the Silver Hand (offense). More details on specific hero classes later. As you can see, each of the three hero classes plays to the strengths of that classes' three talent trees. However the main purpose of Hero Classes is to allow players to tangibly improve their characters at max-level through means other than gear. Since Hero Classes will be released after The Burning Crusade, they will be obtained at level 70. Surprisingly they’ll not only be available to every player, without a quest, but they’ll either be trainable for free at the corresponding class trainer, or require a simple and straightforward quest. Blizzard’s reasoning is that Hero Classes should be a natural progression and reward for all players who have achieved max-level, rather than a grind for only the “hardcore”. There’s two catches though: 1) specializing in a Hero Class is like specializing in a profession - you’re stuck with it forever, and 2) you won’t immediately have access to all hero skills. Think of it as starting a new class - you start off with a couple of base abilities, you get a few more from class quests, and the rest come from your class trainer. The same applies to hero classes; picking a Hero Class will start you off with two new hero skills, and the rest will come from hero class training (called “hero talents”) and hero quests. Here’s the interesting part: hero talents uses Hero Points, rather than currency or regular talent points. Blizzard hasn’t finalized how Hero Points will be earned, but they will most likely be obtained through a combination of experience/honor, and unique items that give you one or more hero points when used. Most likely those items will be given as both quest rewards, and drops off legendary mobs like Illidan and outdoor raid bosses (emphasizing the “heroism”). Hero talents are, naturally, learned through a fourth talent panel. However, instead of a tree, it brings up a linear list (similar to the very first incarnation of talents during beta) where you place points. There’s a massive list of things to train in, including straight stat boosts, and a variety of new skills and bonuses tailored to your hero class. Even though Hero Points are earned linearly and indefinitely, it’s going to be impossible to amass enough points to train in every single hero talent (especially because skill costs ramp up quickly). However, remember that the stated purpose of Hero Classes is end-game character advancement, not character customization. They plan to have at least one epic hero quest chain for each hero, which will earn you the Hero’s signature move (metamorphosis for demon hunter, bladestorm for blademaster, etc). Eventually they will add more interesting hero quests. Finally, here’s the planned list of Hero Classes going in: Balance focused Druid -> Druid of the Talon - think moonkin =P Feral Druid -> Druid of the Claw Restoration Druid -> Keeper of the Grove Beast Mastery Hunter -> Beastmaster Marksmanship Hunter -> Archer, Rifleman (Dwarf only) Survival Hunter -> Ranger Arms Warrior -> Blademaster or Headhunter (Troll only) Fury Warrior -> Beserker Protection Warrior -> Guardian Arcane Mage -> Archmage Fire Mage -> Pyromancer Frost Mage -> Ice Sorcerer or Lich (Undead only) Affliction Warlock -> Bringer of Pain Demonology Warlock -> Dread Lord Destruction Warlock -> Blood Mage Assassination Rogue -> Assassin Combat Rogue -> Warden Sublety Rogue -> Shady Thief Holy Paladin -> Champion of the Light Protection Paladin -> Mountain King Retribution Paladin -> Knight of the Silver Hand Elemental Shaman -> Far Seer Enhancement Shaman -> Earthshaker Restoration Shaman -> Shadow Hunter Discipline Priest -> Archbishop or Priest of the Moon (Night Elf) Holy Priest -> High Priest Shadow Priest -> Dark Cleric Of course this is subject to change (but most likely won't). They also do plan to add more racial-specific heroes in the future. Finally, you may be thinking “omg no demon hunter?” I forgot to mention that there are a few “universal” hero classes that multiple classes can specialize in. Since the theme of the expansion is fighting the burning legion, all hunters, rogues, and warriors can become a demon hunter to become an expert demonslayer (which will be very useful for certain end-game dungeons), and gain some nifty bonuses to melee combat and survivability (namely metamorphasis - one hour cooldown). The other universal classes haven’t been determined yet, but the special heroes who train you in these classes should be extremely hard to find (and will most likely require you to complete quests before you can speak to them). There are three planned for the initial implementation (one more for each faction), bringing the total number of Hero Classes to exactly thirty. Finally, every Hero Class gives one passive hero trait. The few that have been decided are the Blood Mage trait that causes you and your pets to deal 3% more fire damage, the Druid of the Claw trait that allows 70% mana regeneration in shapeshift form, and the Assassin trait that increases the damage of your first attack when coming out of stealth. As with the entire Hero Class system, they want hero traits to be relatively balanced. Of course there are going to be some (justifiably) pessimistic people who will think this is all bull, and that I’m trying to spread false rumors. Well since I have no way to prove that this is real… I’m not going to try to convince anyone. Still, I hope it was an interesting read! P.S. In the mockup I saw, your hero class won't replace your base class name (which would really screw up raids and such). Instead, mousing over a hero would bring up a tooltip like: Ilaaden Level 70 Rogue Demon Hunter guildname instead of Ilaaden Level 70 Demon Hunter guildname " Har som sagt ikke peiling på om dette er sant eller ikke, men HVIS det er sant så virker det veldig spennende. Lenke til kommentar
Fnix Skrevet 20. november 2005 Del Skrevet 20. november 2005 Leste nettopp i det nye gamereactor bladet at de kikket på heroclasses men kom ikke til å komme med de før på veldig lenge pga balance issues.. Lenke til kommentar
Same- Skrevet 20. november 2005 Del Skrevet 20. november 2005 Jeg synes faktisk dette virker troverdig. Lenke til kommentar
Amon Amarth Skrevet 20. november 2005 Del Skrevet 20. november 2005 Enig med Same- Lenke til kommentar
Potetdamen Skrevet 20. november 2005 Del Skrevet 20. november 2005 bullshit spør du meg.. ! Lenke til kommentar
Kanetheheatsink Skrevet 20. november 2005 Del Skrevet 20. november 2005 bullshit spør du meg.. ! 5182087[/snapback] Hva med å forklare hvorfor? Lenke til kommentar
Plomma2 Skrevet 20. november 2005 Del Skrevet 20. november 2005 Så det blir "ultimaten" i et tre, og kan ikke forandre når du har specca opp til det? vil det si at man ikke kan replace talents lenger? Errr..? Lenke til kommentar
MindTooth Skrevet 20. november 2005 Del Skrevet 20. november 2005 Tror ikke før jeg får se det Lenke til kommentar
henrik_s Skrevet 20. november 2005 Del Skrevet 20. november 2005 Hero Classes is end-game character advancement, not character customization. Nei! Hvorfor får ikke rogues navn som "Bringer of Pain"? Lenke til kommentar
MysticoN Skrevet 20. november 2005 Del Skrevet 20. november 2005 tror det er en fin historie fra en som kjedet seg en natt.. og det er alt.. Lenke til kommentar
Nitrius Skrevet 20. november 2005 Del Skrevet 20. november 2005 Som sakt, ingen som vet noe før det offisielt er sakt eller at det kommer ut. Men må inrømme at det hørtes litt troverdig ut dette her =) Lenke til kommentar
NightKeeper Skrevet 20. november 2005 Del Skrevet 20. november 2005 Restoration Shaman = Shadowhunter? Good try... Lenke til kommentar
TaleX Skrevet 20. november 2005 Del Skrevet 20. november 2005 hvis det er bullshit, noe jeg tror det er, er det hvertfall bra skrevet Lenke til kommentar
Loeve Skrevet 20. november 2005 Del Skrevet 20. november 2005 Tviler på at Blizzard hyrer femåringer som navneansvarlige, for hvem ellers kunne komme på noe så jævla teit som "BRINGER OF PAIN"? Lenke til kommentar
chokke Skrevet 20. november 2005 Del Skrevet 20. november 2005 Restoration Shaman -> Shadow Hunter passer jo overhodet ikke da... Lenke til kommentar
JoeDohn Skrevet 20. november 2005 Del Skrevet 20. november 2005 "Velger du en hero-class er du stuck med den." Jaha, hva gjør du da når expansion pack nummer to og tre kommer da, da? DA er du screwed da, men det var leit. Det generelle inntrykket av greia ovenfor var at det var skrevet av en som heller skulle brukt tida si på å spille spillet isteden for å fantasere om det. Lenke til kommentar
Nitrius Skrevet 20. november 2005 Del Skrevet 20. november 2005 "Velger du en hero-class er du stuck med den." Jaha, hva gjør du da når expansion pack nummer to og tre kommer da, da? DA er du screwed da, men det var leit. Det generelle inntrykket av greia ovenfor var at det var skrevet av en som heller skulle brukt tida si på å spille spillet isteden for å fantasere om det. 5182593[/snapback] Er enig i det som blir sakt her, men uansett så vil jeg si at han fyren som har skrivd dette her er innepå noe, har ikke noe imot jeg om noen av disse tingene han nevner faktisk er slik det kommer til å bli. Som sakt så er det jo ingen som vet før noe offisielt blir sakt av blizzard selv, men er altid litt artig å lese spekulasjoner. Lenke til kommentar
NightKeeper Skrevet 20. november 2005 Del Skrevet 20. november 2005 Restoration Shaman -> Shadow Hunter passer jo overhodet ikke da... 5182563[/snapback] Nettopp, nesten alt annet virket troverdig, men shadowhunter, lololol. Lenke til kommentar
chokke Skrevet 20. november 2005 Del Skrevet 20. november 2005 lolol jeg speccer bedre nature spells for healing, men jeg blir kalt shadow hunter Lenke til kommentar
Azurathus Skrevet 20. november 2005 Del Skrevet 20. november 2005 Shadowhunter var jo på en måte en healing shaman i WC3 da. Lenke til kommentar
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