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Lesestoff om cross-platform spilltuvikling


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Veldig god artikkel om hva vi kan forvente oss av neste generasjons utvikling.

 

This article makes the following predictions:

- The growing cost of development for games on next-gen platforms will increase demand from publishers to require new games to be deployed on many platforms.

- Increased cross-platform development will mean less money for optimizing a new game for any particular platform.

- As a result, with the exception of in-house titles developed by the console manufacturers themselves, none of the three major platforms (Xbox 360, PS3 and Nintendo Revolution) will end up with games that look significantly different from each other, nor will any platform show any real "edge" over the others. Many games will be written to a "lowest common denominator" platform, which would be two threads running on a single CPU core and utilizing only the GPU.

 

All other market factors aside, the platform most likely to benefit from this situation is the Revolution, since it has the simplest architectural design. The PC, often thought to be a gaming platform on the decline, may also benefit. Conversely, the platforms that may be hurt the most by this are the PlayStation 3 and the XBox 360, as they may find it difficult to "stand out" against the competition.

Les artiklen her: http://arstechnica.com/articles/paedia/har...splatform.ars/1

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