Gå til innhold

Coop 2.0 - Modifikasjon til de som liker boter.


Anbefalte innlegg

Denne modifikasjonen har blitt så populær på mange forum at den fortjener en tråd her på dette forumet også.

 

VERSION TWO IS OUT

 

With version one coop being more popular than my wildest expectations, it was only fair to bring the usable maps up to their full potential as well as fix issues and bugs that cropped up in version 1.0. Well as much as can be done anyhow, no thanks to

EA...

 

This will be the final version as there is no further potential for these beyond this point. Adding more features only made the maps badly unstable.

 

Major differences to V1

=======================

 

Added another control point and a Blackhawk to Assault_on_karkand.

Added carrier & airfield spawns to Zetar_wastlands & Dalian_plant.

Bots now spawn at carrier and airfields and actually use the aircraft.

Opened up fog somewhat in karkand and stalemate

COOP Dedicated server is available with this mod.

Tweaked maps to stop bots ignoring vehicles and to prevent stupid traffic jams.

 

Anyhow I've got it hosting on my internode user page.

 

looky at maps: http://users.on.net/~codebasher/maps.htm

 

Grab it here: http://users.on.net/~codebasher/index.htm

 

for the curious: http://users.on.net/~codebasher/changelog.htm

 

I'll keep trying to organise a mirror but my ISP should hold for now. :p

 

19-july-2005

***************************

Original Post below

***************************

 

After weeks of toil indespersed with useful feed back from some partial beta maps released two weeks ago, here is the finished product.

 

30 player COOP on 'near 32' player size maps.

 

Grab it here

MIRROR #1

=>NO LONGER USED

 

====== What's been done ======

 

I took the 16 player single player maps, upped them to 30 bots, overlayed 32 or 64 player boundaries to open up space (except for one), then added control points and equipment close to the perimeter of the 16 player pathing mesh resulting in a whole new experience. For the flyboys, where practicable I also added missing aircraft to the airfields even though spawn points were not necessarily close by.

 

The end result was much larger maps than 16 player with six to seven control points instead of only three or four. This altered the flavour of some to give a new perspective on a number of maps. Sharqi Peninsula being my favourite.

 

Sadly only seven maps lent themselves to the process.

 

Dalian Plant

Gulf of Oman

Operation Clean sweep

Sharqi Peninsula

Songhua Stalemate

Strike at Karkand

Zatar Wetlands

 

map previews here:

 

http://users.on.net/~codebasher/map1.JPG

http://users.on.net/~codebasher/map3.JPG

http://users.on.net/~codebasher/map4.JPG

http://users.on.net/~codebasher/map5.JPG

http://users.on.net/~codebasher/map6.JPG

http://users.on.net/~codebasher/map7.JPG

http://users.on.net/~codebasher/map2.JPG

 

===============================

 

These are good for single player or COOP play. For COOP play, one still has to start the game in single player mode and then have the others link to them via direct IP.

 

This mod will not alter any existing BF2 files

 

Please let me know of any problems.

 

cheers all

 

code

 

 

BF2 Coop Vers 2.0: http://users.on.net/~codebasher/index.htm

Lenke til kommentar
Videoannonse
Annonse

tja nei, men faen sjå på knappene?

og musa virker ikkje i menyene, ikkje så enkelt og treffe eit map da.

 

 

Edit; mulig eg gjorde ein liten brøler! Glemte og trykke på install fila... skal teste no etter og ha trykka!...

Endret av Cornel
Lenke til kommentar

Opprett en konto eller logg inn for å kommentere

Du må være et medlem for å kunne skrive en kommentar

Opprett konto

Det er enkelt å melde seg inn for å starte en ny konto!

Start en konto

Logg inn

Har du allerede en konto? Logg inn her.

Logg inn nå
  • Hvem er aktive   0 medlemmer

    • Ingen innloggede medlemmer aktive
×
×
  • Opprett ny...