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Direct X video noen options not supported o_O


gamerman

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Hei

Jeg bruker Everest home edition for å sjekke visse ting på dataen min da jeg kom over optionen Direct X > DirectX Video :

 

Field Value

DirectDraw Device Properties

DirectDraw Driver Name display

DirectDraw Driver Description Primary Display Driver

Hardware Driver ati2dvag.dll

Hardware Description RADEON X800 XT Platinum Edition

 

Direct3D Device Properties

Available Local Video Memory 243688 KB

Available Non-Local Video Memory (AGP) 119759 KB

Rendering Bit Depths 16, 32

Z-Buffer Bit Depths 16, 24, 32

Min Texture Size 1 x 1

Max Texture Size 2048 x 2048

Vertex Shader Version 2.0

Pixel Shader Version 2.0

 

Direct3D Device Features

Additive Texture Blending Supported

AGP Texturing Supported

Anisotropic Filtering Supported

Bilinear Filtering Supported

Cubic Environment Mapping Supported

Cubic Filtering Not Supported ( ? )

Decal-Alpha Texture Blending Supported

Decal Texture Blending Supported

Directional Lights Supported

DirectX Texture Compression Supported

DirectX Volumetric Texture Compression Not Supported ( ? )

Dithering Supported

Dot3 Texture Blending Supported

Dynamic Textures Not Supported ( ? )

Edge Antialiasing Not Supported ( ? )

Environmental Bump Mapping Supported

Environmental Bump Mapping + Luminance Supported

Factor Alpha Blending Supported

Geometric Hidden-Surface Removal Not Supported ( ? )

Guard Band Supported

Hardware Scene Rasterization Supported

Hardware Transform & Lighting Supported

Legacy Depth Bias Supported

Mipmap LOD Bias Adjustments Supported

Mipmapped Cube Textures Supported

Mipmapped Volume Textures Supported

Modulate-Alpha Texture Blending Supported

Modulate Texture Blending Supported

Non-Square Textures Supported

N-Patches Not Supported ( ? )

Perspective Texture Correction Supported

Point Lights Supported

Point Sampling Supported

Projective Textures Supported

Quintic Bezier Curves & B-Splines Not Supported ( ? )

Range-Based Fog Supported

Rectangular & Triangular Patches Not Supported ( ? )

Rendering In Windowed Mode Supported

Scissor Test Not Supported ( ? )

Slope-Scale Based Depth Bias Not Supported ( ? )

Specular Flat Shading Supported

Specular Gouraud Shading Supported

Specular Phong Shading Not Supported ( ? )

Spherical Mapping Supported

Spot Lights Supported

Stencil Buffers Supported

Sub-Pixel Accuracy Supported

Table Fog Supported

Texture Alpha Blending Supported

Texture Clamping Supported

Texture Mirroring Supported

Texture Transparency Supported

Texture Wrapping Supported

Triangle Culling Not Supported ( ? )

Trilinear Filtering Supported

Two-Sided Stencil Test Not Supported ( ? )

Vertex Alpha Blending Supported

Vertex Fog Supported

Vertex Tweening Supported

Volume Textures Supported

W-Based Fog Supported

W-Buffering Not Supported ( ? )

Z-Based Fog Supported

Z-Bias Supported

Z-Test Supported

 

Supported FourCC Codes

AI44 Supported

ATIC Supported

AYUV Supported

DDES Supported

DXT1 Supported

DXT2 Supported

DXT3 Supported

DXT4 Supported

DXT5 Supported

IF09 Supported

IMC4 Supported

NV11 Supported

NV12 Supported

NV21 Supported

PBSM Supported

UYVY Supported

VBID Supported

XENC Supported

YUY2 Supported

YV12 Supported

YVU9 Supported

 

 

Kan noen forklare meg hvorfor noen er : not supported og hva disse betyr .....

Endret av gamerman
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