kazaa Skrevet 10. november 2005 Del Skrevet 10. november 2005 Mulige paladin talents i 1.9. En del talents er litt (!) imba, så ta det med en klype eller to med salt. "Holy - Improved Lay on Hands - Removed and replaced by the new talent Divine Fortitude. - New Talent: Divine Fortitude - Increases duration of all 5 minute blessings by 5/10 minutes. - Revelation - Now reduces cooldown by 15/30 minutes. - Improved Blessing of Wisdom - No longer increases effectiveness of Blessing of Wisdom. Now decreases mana cost of spells by 1%/2%/3%/4%/5% while under the effect of Blessing of Wisdom. - Improved Seal of Righteousness - No longer increases damage of Seal of Righteousness. This talent now converts 8%/16%/24%/32% of physical damage to Holy damage while using Seal of Righteousness, in addition to the normal damage done by this seal. - Improved Flash of Light - No longer reduces mana cost. This talent now reduces casting time by 0.1/0.2/0.3 seconds. - Improved Concentration Aura - In addition to the 5%/10%/15% increased effect of this aura, this talent now decreases threat generated by magical spells by 2%/4%/6% while under the effect of this aura. - Divine Wisdom - No longer increases total mana by 2%/4%/6%/8%/10%. This talent now increases Intellect and Spirit by 2%/4%/6%/8%/10%. - Sanctity Aura - In addition to the 10% increase to Holy damage, this aura now increases healing done by magical spells and effects by 10%. - Divine Strength - Moved to the Retribution tree, and replaced in the Holy tree by the new talent Divine Calling. - New Talent: Divine Calling - Gives your Holy Light and Flash of Light spells a 5%/10%/15%/20%/25% chance to heal the target an additional 20% over 12 seconds. - Holy Shock - Moved to the Retribution tree, and replaced in the Holy tree by the new talent Blessing of Divinity. - New Talent: Blessing of Divinity - A targeted party member is protected from all magic attacks for 20 seconds. This blessing has a one minute cooldown. Requires 30 points in Holy. Protection - Improved Devotion Aura - Increased armor bonus from 5%/10%/15%/20%/25% to 8%/16%/24%/32%/40%. - Redoubt - This talent's effect now lasts the full 10 seconds and is not limited to 5 charges. - Toughness - This talent now increases Defense skill by 1/2/3/4/5 points, in addition to its 2%/4%/6%/8%/10% armor bonus from items. - Blessing of Sanctuary - This blessing now reduces damage from all sources by 2%/4%/6%/8%/10% instead of 7/10/14/19/24. - Improved Seal of Fury - This talent now allows the Paladin to generate a moderate amount of threat by judging Seal of Fury, in addition to the 3%/6%/9%/12%/15% increase to the seal's effect. - Improved Blessing of Salvation - Removed and replaced by the new talent Divine Vigor. - New Talent: Divine Vigor - Increases your Stamina and Strength by 2%/4%/6%/8%/10%. This talent requires 15 points in Protection and 5 points in Toughness. - Improved Blessing of Freedom - This talent now increases the duration of Blessing of Freedom by 2/4/6/8/10 seconds, and temporarily increases movement speed by 2%/4%/6%/8%/10%. This talent now requires 20 points in Protection. - One-Hand Weapon Specialization - This talent now requires 5 points in Protection. - Consecration - This talent has been moved from the Retribution tree to Protection. Consecration requires 20 points in Protection. Mana cost for all levels of Consecration has been reduced. - Repentance - Duration increased to 8 seconds. Mana cost increased. Retribution - Improved Blessing of Might - This talent now increases attack speed under Blessing of Might by 1%/2%/3%/4%/5%, in addition to the increased attack power. - Improved Seal of the Crusader - No longer increases the attack power bonus of Seal of the Crusader. This talent now increases your chance to hit with melee weapons by 1%/2%/3%/4%/5% while using Seal of the Crusader, and causes Judgement of the Crusader to reduce the target's chance to dodge or parry an attack by 1%/2%/3%/4%/5%, in addition to the increased damage from Holy spells and effects. - Anticipation - Removed and replaced by the new talent Divine Wrath. - New Talent: Divine Wrath - Increases the critical strike chance of Retribution spells and effects by 1%/2%/3%/4%/5%. This talent requires 10 points in Retribution. - Improved Retribution Aura - Damage increase upgraded from 5%/10%/15%/20%/25% to 15%/30%/45%/60%/75% - Divine Strength - This talent has been moved from the Holy tree to Retribution. Increases your Strength and Agility by 2%/4%/6%/8%/10%. This talent requires 15 points in Retribution and 5 points in Divine Wrath. - Consecration - Moved to the Protection tree. - Blessing of Kings - Now requires 20 points in Retribution. - Holy Shock - This talent has been moved from the Holy tree to Retribution. Mana cost reduced and damage increased. Now reduces target movement speed by 25% for 5 seconds. Requires 30 points in Retribution" Min kilde: http://vnboards.ign.com/wow_paladin_class/b22780/92858178/p1 Lenke til kommentar
Jørgen Sørheim Skrevet 10. november 2005 Del Skrevet 10. november 2005 Hehe. "Litt" imba? Tror nok det der bare er ønsketenkning fra misfornøyde pallydans. Lenke til kommentar
Zlash Skrevet 11. november 2005 Del Skrevet 11. november 2005 Hehe. "Litt" imba? Tror nok det der bare er ønsketenkning fra misfornøyde pallydans. 5133551[/snapback] Kan ikke akkurat se hva som er så imba med disse... Kanskje du vil forklare det nærmere? Men ja, tror heller ikke at dette er det kommende talenttreet. Lenke til kommentar
Islanbadsj Skrevet 11. november 2005 Del Skrevet 11. november 2005 Hvordan hjelper dette med å få en kontrollerbar DPS? Lenke til kommentar
MindTooth Skrevet 13. november 2005 Forfatter Del Skrevet 13. november 2005 Hmm, var mye til en Paladin det ja. Lenke til kommentar
Amon Amarth Skrevet 13. november 2005 Del Skrevet 13. november 2005 Hva syntes folk om denne builden? leket litt på wowvault. Holy Talents (13 points) Improved Lay on Hands - 2/2 points Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 1 minute. Improved Holy Light - 3/3 points Increases the amount healed by your Holy Light spell by 12%. Revelation - 2/2 points Reduces the cooldown of your Lay on Hands and Divine Intervention spells by 20 minutes. Illumination - 5/5 points After getting a critical effect from your Flash of Light or Holy Light spell, gives you a 100% chance to gain Mana equal to the base cost of the spell. Divine Favor - 1/1 point When activated, gives your next Flash of Light or Holy Light spell a 100% critical effect chance. Protection Talents (7 points) Improved Devotion Aura - 5/5 points Increases the armor bonus of your Devotion Aura by 25%. Improved Blessing of Protection - 2/2 points Reduces the cooldown of your Blessing of Protection by 120 seconds. Retribution Talents (31 points) Improved Blessing of Might - 5/5 points Increases the Attack Power bonus of your Blessing of Might by 20%. Two-Handed Weapon Specialization - 5/5 points Increases the damage you deal with two-handed melee weapons by 5%. Deflection - 5/5 points Increases your Parry chance by 5%. Vengeance - 5/5 points Gives you a 15% bonus to Physical and Holy damage you deal for 8 seconds after dealing a critical strike. Seal of Command - 1/1 point Fills the Paladin with the spirit of command for 30 seconds, giving the Paladin a chance to deal additional Holy damage equal to the damage of the Paladin's weapon. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 30 seconds, causing 24 Holy damage any time the enemy becomes stunned. Only one Judgement per Paladin can be active at any one time. Level 30: 38 damage Level 40: 53 damage Level 50: 67 damage Level 60: 82 damage Precision - 3/3 points Increases your chance to hit with melee weapons by 3%. Consecration - 1/1 point Consecrates the land beneath the Paladin, doing 120 Holy damage over 8 seconds to enemies who enter the area. Level 40: 192 damage over 8 seconds Level 50: 280 damage over 8 seconds Level 60: 384 damage over 8 seconds Conviction - 5/5 points Increases your chance to get a critical strike with melee weapons by 5%. Blessing of Kings - 1/1 point Places a Blessing on the friendly target, increasing total stats by 10% for 5 minutes. Players may only have one Blessing on them per Paladin at any one time. Lenke til kommentar
Nikkor Skrevet 13. november 2005 Del Skrevet 13. november 2005 (endret) Bruker den builden selv, fungerer fint i pvp. Men ville tatt bort den armorbonusen på lay on hands, og heller fått slik at man ikke mister casting time når noen slår på deg. Endret 13. november 2005 av Nikkor Lenke til kommentar
Taykun Skrevet 14. november 2005 Del Skrevet 14. november 2005 spilte med 9/31/11 build en stund, er den jeg liker best. Retribution er så usannsynlig dårlig, skjønner egentlig ikke hvorfor folk bruker det i det hele tatt, men det er vel smak og behag... (for unntak av de som speccer det for å gi guilden bok i raids) nå er jeg 27 holy 24 protection, 100% pve build, elsker det også. Lenke til kommentar
N* Skrevet 14. november 2005 Del Skrevet 14. november 2005 spilte med 9/31/11 build en stund, er den jeg liker best.Retribution er så usannsynlig dårlig, skjønner egentlig ikke hvorfor folk bruker det i det hele tatt, men det er vel smak og behag... (for unntak av de som speccer det for å gi guilden bok i raids) nå er jeg 27 holy 24 protection, 100% pve build, elsker det også. 5152487[/snapback] retribution er det beste treet for BG etter min mening. jeg syntes reckoning og repentace er ubrukelig der. får du først mange crits på deg så er du død. og repentace har jeg aldri hatt bruk for i BG. protection treet er derimot veldig bra i 1vs1, men det er skjelden jeg kommer i en slik situasjon. untatt dueller da. Lenke til kommentar
MindTooth Skrevet 15. november 2005 Forfatter Del Skrevet 15. november 2005 Paladin Talent Update -------------------------------------------------------------------------------- All three Paladin talent trees are receiving a complete review, and many great new changes are in the works. Once finalized, we'll be sure to preview them through our Talent Calculator! Lenke til kommentar
Taykun Skrevet 15. november 2005 Del Skrevet 15. november 2005 Med mindre man farmer opp crit gear fra MC og diverse crafted dyre items, og lander på 25%+ crit ser jeg ikke poenget. Og jo, protection funker i bg. Du har seal of command, det er stort sett alt du trenger fra ret, synes jeg.. Alle de unyttige talentsene i retribution får du bedre erstatning til andre plasser, med mindre du er en superduper critadin med 2500 mana.. Uansett funker det mye bedre i group pvp i AB med 7-8k mana og være healer, enn å deale "syk" damage etter min mening. (med visse unntak hvis man faktisk har masse crit gear / whatever) Får se hvordan det blir etter 1.9, blir interessant Lenke til kommentar
N* Skrevet 17. november 2005 Del Skrevet 17. november 2005 ja. kanskje derfor jeg syntes retribution treet er bedre en protection. jeg har 23 critchance og 2800 mana ang healing i BG spørs det litt hva man er ute etter. hvis jeg vil vinne BG og få rep, da lønner det seg å heale. en paladin dør jo ikke så fort som en priest. men hvis jeg vil ha honor og gå opp i rank nytter det ikke å heale. slik honorsystemet er nå, får man ingenting av healing. syntes egentlig de som healer kunne få minst like mye honor av hp'en de healer opp som de som gjør skade får av skaden de gjør. Lenke til kommentar
Taykun Skrevet 17. november 2005 Del Skrevet 17. november 2005 slik honorsystemet er nå, får man ingenting av healing. 5167677[/snapback] det var sånn før ja, afaik har de fikset det, jeg merker ikke noe særlig til det iallefall. Honor får du fra å vinne bgs i raid uansett, ikke fra å drepe mange folk. Lenke til kommentar
kaaasen Skrevet 17. november 2005 Del Skrevet 17. november 2005 slik honorsystemet er nå, får man ingenting av healing. 5167677[/snapback] det var sånn før ja, afaik har de fikset det, jeg merker ikke noe særlig til det iallefall. Honor får du fra å vinne bgs i raid uansett, ikke fra å drepe mange folk. 5168774[/snapback] Der tar du vel feil. Honor får man for å drepe horde, mens man får reputation for å vinne BG? Lenke til kommentar
N* Skrevet 17. november 2005 Del Skrevet 17. november 2005 slik honorsystemet er nå, får man ingenting av healing. 5167677[/snapback] det var sånn før ja, afaik har de fikset det, jeg merker ikke noe særlig til det iallefall. 5168774[/snapback] jeg vet de sa at de skulle fikse det. men jeg har testet. hvis jeg healer noen jeg ikke er i gruppe med, mens personen jeg healer dreper en annen person, da får ikke jeg noen ting. om det er anderledes i raid vet jeg ikke. Honor får du fra å vinne bgs i raid uansett, ikke fra å drepe mange folk. ehh.. så jeg skal leve på bonushonoren i AB? er ikke den på ca. 2000 hvis man vinner da? det tilsvarer mellom 10 og 20 kills det. Lenke til kommentar
kazaa Skrevet 18. november 2005 Del Skrevet 18. november 2005 "Upcoming Paladin Improvements | 11/17/2005 11:45:49 AM PST While we're not ready to reveal the improvements being made to the upcoming Paladin's talents just yet, I wanted to give each of you a sneak preview of some of things you can expect from the next patch in addition to the talent revamp. The minor details are as follow: The range on 'Judgment' will be increased. In addition, both the cooldown and mana cost will be lowered. Both Exorcism and Holy Wrath will be usable on Demon targets in addition to Undead targets. The mana cost will be reduced for both the summoned Warhorse and Charger. The missile speed of the flying hammer for the spell 'Hammer of Wrath' will be increased. We're also adding raid versions for five of the Paladin's blessings. These new raid version blessings will last for fifteen minutes, and allow the Paladin the means to buff every player of a given class in the raid by selecting only one. These blessings will be available at your class trainer and the only prerequisite is the final rank (talent point where applicable) of the Blessing. Blessing of Sanctuary Blessing of Kings Blessing of Might Blessing of Wisdom Blessing of Salvation We're also adding a new spell 'Righteous Fury' to replace the Seal and Judgment of Fury. This spell, first available at level 16 is a self buff which will last for 30 minutes and substantially increases the threat generated by all Paladin Holy attacks, in turn allowing the player to focus on Seals which provide greater DPS as this buff works in conjunction with all other buff effects. Please note that these are only a few of the changes slated for the next patch, and more will be announced shortly - including the talent calculator preview which will debut the three improved talent trees. " http://forums.worldofwarcraft.com/thread.a...in&t=560190&p=1 Lenke til kommentar
kaaasen Skrevet 18. november 2005 Del Skrevet 18. november 2005 Herlig. Ser ut som det kommer mye nyttig i 1.9.0. Jeg må si at jeg er spesielt glad for at man kan bruke Holy Wrath og Exorcism på demons, at det koster mindre mana å summone charger - og selvsagt 15 minutters buffer istedet for 5 minutters buffer Lenke til kommentar
GRendal Skrevet 19. november 2005 Del Skrevet 19. november 2005 Har brukt Doomsaw selv en stund nå ( fikk Shadowstriker igår ) 4293573[/snapback] Jeg håper ikke du betalte veldig mye for Shadowstrike.....Den er ikke veldig mye bedre enn Doomsaw... Lenke til kommentar
M@R7!N Skrevet 19. november 2005 Del Skrevet 19. november 2005 Vendorstrike anyone? Lenke til kommentar
=-Evensen-= Skrevet 23. november 2005 Del Skrevet 23. november 2005 vet ikke om dette er blitt tatt opp før, men hva slags våpen bør en paladin gå etter? axe, sword, mace? liker best sword men.. Lenke til kommentar
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