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Et par av mine til priest:

 

Dis/Holy

Discipline  	27 Pts
Unbreakable Will  	5/5
Improved Power Word: Shield  3/3
Improved Power Word: Fortitude  2/2
Mental Agility    5/5
Mental Strength    4/5
Improved Mana Burn  	2/2
Meditation    5/5
Inner Focus    1/1

Holy Magic  	24 Pts
Improved Renew    5/5
Holy Specialization  	5/5
Spiritual Healing  	5/5
Improved Healing  	5/5
Improved Flash Heal  	2/2
Improved Prayer of Healing  2/2

 

Sha/Dis
Shadow Magic	31 Pts
Spirit Tap	5/5
Shadow Affinity	5/5
Improved Shadow Word: Pain	2/2
Improved Psychic Scream	2/2
Improved Mind Blast	3/5
Mind Flay	1/1
Improved Fade	2/2
Shadow Weaving	5/5
Darkness	5/5
Shadowform	1/1

Discipline	20 Pts
Unbreakable Will	5/5
Improved Power Word: Shield	3/3
Improved Power Word: Fortitude	2/2
Mental Agility	5/5
Mental Strength	3/5
Improved Mana Burn	2/2

 

..deres tur! :)

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God Restoration/Balanced specced druid build:

 

Balance Talents (11 points)

 

Nature's Grasp - 1/1 point

While active, any time an enemy strikes the caster, they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only usable outdoors. 1 charge. Lasts 45 seconds.

 

Improved Nature's Grasp - 4/4 points

Increases the chance for your Nature's Grasp to entangle an enemy by 65%.

 

Nature's Reach - 2/2 points

Increases the range of your Wrath, Entangling Roots, Faerie Fire (caster form only), Moonfire, and Starfire spells by 20%.

 

Improved Entangling Roots - 3/3 points

Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.

 

Omen of Clarity - 1/1 point

Imbue the Druid's weapon with natural energy. Each hit has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana cost of your next damage or healing spell by 100%. The Omen of Clarity enchantment lasts 5 minutes.

 

 

Feral Combat Talents (0 points)

 

None

 

 

Restoration Talents (40 points)

 

Improved Mark of the Wild - 5/5 points

Increases the effects of your Mark of the Wild spell by 35%.

 

Improved Healing Touch - 5/5 points

Reduces the mana cost of your Healing Touch spell by 15%.

 

Nature's Focus - 5/5 points

Gives you a 60% chance to avoid interruption caused by damage while casting the Healing Touch or Regrowth spells.

 

Gift of Nature - 1/1 point

Increases the effect of your Healing Touch, Rejuvenation, Regrowth, and Tranquility spells by 5%.

 

Reflection - 5/5 points

Allows 15% of your Mana regeneration to continue while casting.

 

Improved Rejuvenation - 5/5 points

Increases the effect of your Rejuvenation spell by 15%.

 

Nature's Swiftness - 1/1 point

When activated, your next Nature spell becomes an instant cast spell.

 

Subtlety - 5/5 points

Reduces the threat generated by your healing spells by 20%.

 

Improved Tranquility - 2/2 points

Gives you a 80% chance to avoid interruption caused by damage while casting your Tranquility spell.

 

Improved Regrowth - 5/5 points

Increases the critical effect chance of your Regrowth spell by 50%.

 

Innervate - 1/1 point

Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 seconds.

 

 

Hvis de gjør noe med Tranquility vel og merke, hvis ikke er dette 2 bortkastede talent points.

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