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16.7.2 er ute allerede.

 

http://support.amd.com/en-us/kb-articles/Pages/Radeon-Software-Crimson-Edition-16.7.2-Release-Notes.aspx

 

Radeon-Software-Crimson-Edition-16.7.2-Release-Notes

Article Number: RN-WIN-RADEONCRIMSON16.7.2

Radeon Software Crimson Edition is AMD's revolutionary new graphics software that delivers redesigned functionality, supercharged graphics performance, remarkable new features, and innovation that redefines the overall user experience. Every Radeon Software release strives to deliver new features, better performance and stability improvements.

Radeon Software Crimson Edition 16.7.2 Highlights

The "compatibility mode" UI toggle was designed to reduce total power with minimal performance impact on AMD Radeon™ RX480 reference boards and has been made available to users in the Global Settings menu of Radeon Settings (first introduced in the previous Radeon Software Crimson Edition 16.7.1 driver). This toggle is in "off" by default.

Fixed Issues

In the previous Radeon Software Crimson Edition 16.7.1 driver the "Restore Factory Defaults" option under Preferences of Radeon Settings Software would not set the "Compatibility Mode" UI toggle to its default "OFF" value. This is fixed in the Radeon Software Crimson Edition 16.7.2 driver. The "Restore Factory Defaults" options resets all Radeon Settings to their factory default values.

Known Issues

A few game titles may fail to launch or crash if the AMD Gaming Evolved overlay is enabled. A temporary workaround is to disable the AMD Gaming Evolved "In Game Overlay".

Radeon™ Pro Duo may experience a black screen in Total War™: Warhammer with the games API set to DirectX®12 and V-Sync enabled.

DiRT™ Rally may experience flickering terrain in some races when the advanced blending option is enabled in the games settings page.

Some Overdrive settings may not appear in Radeon Settings for Radeon™ Fury X when in AMD Crossfire mode.

Dota™2 may crash when using the Vulkan™ API and the user changes resolutions or quality settings.

Battlefield™ 4 may experience crashes when using Mantle. As a work around users are suggested to switch to DirectX®11.

Need for Speed™ may experience flickering on some light sources in AMD Crossfire mode.

Frame Rate Target Control gaming profiles may fail to enable for some games.

Radeon Wattman may retain settings of an overclock after it has failed. If you have failed an overclock with a system hang or reboot make sure to use the "Reset" option in the Radeon WattMan settings page when the system has rebooted.

Low frame rate or stutter may be experienced Wolfenstein®: The Old Blood™ on Radeon™ RX 480.

Assassin's Creed® Syndicate may experience a game crash or hang when in game settings are set to high or greater.

Disabling AMD Crossfire mode on Radeon™ RX 480 may disable the device in Windows® Device Manager. A workaround is to reboot the system to re-enable the device.

 

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Videoannonse
Annonse

Med fare for å forsvare kjøpet mitt i fjor ;), så har andre sider fått andre resultater etterhva jeg har lest (hvor bl.a ytelsen er der den "burde være").

 

Men ja, jeg tenkte meg om før jeg kjøpte det, men har ikke angret enda, selv om jeg, noen ganger, spiller i 5760 / 6200 x 1200.

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  • 4 uker senere...

AMD Catalyst 16.8.1 Hotfix er ute

 

Linken er til W10x64, ser ut til at du må gå inn på ditt respektive OS valg for å laste ned om du har noe annet.

 

Releasenotes:

 

Fixed Issues

  • Overwatch™ may experience an application crash on some Radeon™ RX 480 configurations when using AMD Crossfire mode.
  • Vulkan™ information in the Radeon Settings software information tab may display an incorrect version.
  • Radeon WattMan may retain settings of an overclock after it has failed. If you have failed an overclock with a system hang or reboot.
  • Hitman™ may experience graphical corruption when the game is set to use DirectX®12 API and using zoom with weapons.
  • Total War™: Warhammer may experience minor graphical corruption in some map textures on AMD Radeon R9 380.
  • Flickering may be observed in Rise of the Tomb Raider™ on some AMD Crossfire configurations using the DirectX®11 API.
  • Changing settings in Dragon Age Inquisition™ with the Mantle API may result in an application crash or driver recovery.
  • DiRT™ Rally may experience flickering terrain in some races when the advanced blending option is enabled in the games settings page.
  • Display may exhibit a minor flicker on Radeon RX 480 when Freesync is enabled on a games launch or exit.
  • Shadows may experience rendering issues in DOTA2™ when using the Vulkan™ API.
  • Textures may experience holes or gaps in DOOM™ when using the OpenGL API and three display AMD Eyefinity configurations.
  • Need for Speed™ may experience flickering on some light sources in AMD Crossfire mode.
  • Performing a task switch with two cloned displays during full screen gaming may cause flickering on the extended display.
Known Issues
  • A few game titles may fail to launch or crash if the AMD Gaming Evolved overlay is enabled. A temporary workaround is to disable the AMD Gaming Evolved "In Game Overlay".
  • DOTA2™ may experience an application hang when using the Vulkan™ API and changing resolution or game/quality settings.
  • DiRT™ Rally may experience rain drop flickering in some races when using AMD Crossfire mode.
  • Displays may fail to revert to previous configuration on exit when using a profiled application launched with Radeon Settings and “Launch with AMD Eyefinity” toggled on.
  • Assassin's Creed® Syndicate may experience a game crash or hang when in game settings are set to high or greater.
  • Low frame rate or stutter may be experienced Wolfenstein®: The Old Blood™ on Radeon™ RX 480.
  • Radeon RX 480 graphics may experience minor flickering in SteamVR benchmark when using AMD Crossfire mode.
  • Corruption may be experienced in Rise of the Tomb Raider using the DirectX®12 API on some Hybrid Graphics configurations when performing a task switch.
  • Shader Cache may remain be enabled when set to “off” in Radeon Settings on some Hybrid Graphics configurations.
  • Radeon RX 480 graphics may experience intermittent stuttering in The Division™ when high game settings are used and vsync is enabled.
  • Battlefield™ 4 may experience intermittent crashes when using Mantle. As a work around users are suggested to switch to DirectX®11.
  • Creating two or three display portrait Eyefinity groups in Radeon Settings “quick setup” and then clicking “arranging displays” may cause an error.
  • Radeon Pro Duo may experience a black screen in Total War™: Warhammer with the games API set to DirectX®12 and V-Sync enabled.
  • World of Tanks™ may experience stuttering after performing a task switch in AMD Crossfire mode.
  • Rocket League™ may experience flickering when in AMD Crossfire mode.
  • DOTA2™ may experience lower than expected performance when in AMD Crossfire mode.
  • Ashes of the Singularity™ may experience an application crash with “crazy” in game settings and Multi-GPU enabled.
Endret av ExcaliBuR
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AMD Crimson Edition 16.8.2 Hotfix

 

 

 

Fixed Issues

  • Overwatch™ may experience an application crash on some Radeon™ RX 480 configurations when using AMD Crossfire mode.
  • Vulkan™ information in the Radeon Settings software information tab may display an incorrect version.
  • Radeon WattMan may retain settings of an overclock after it has failed. If you have failed an overclock with a system hang or reboot.
  • Hitman™ may experience graphical corruption when the game is set to use DirectX®12 API and using zoom with weapons.
  • Total War™: Warhammer may experience minor graphical corruption in some map textures on AMD Radeon R9 380.
  • Flickering may be observed in Rise of the Tomb Raider™ on some AMD Crossfire configurations using the DirectX®11 API.
  • Changing settings in Dragon Age Inquisition™ with the Mantle API may result in an application crash or driver recovery.
  • DiRT™ Rally may experience flickering terrain in some races when the advanced blending option is enabled in the games settings page.
  • Display may exhibit a minor flicker on Radeon RX 480 when Freesync is enabled on a games launch or exit.
  • Shadows may experience rendering issues in DOTA2™ when using the Vulkan™ API.
  • Textures may experience holes or gaps in DOOM™ when using the OpenGL API and three display AMD Eyefinity configurations.
  • Need for Speed™ may experience flickering on some light sources in AMD Crossfire mode.
  • Performing a task switch with two cloned displays during full screen gaming may cause flickering on the extended display.
Known Issues
  • A few game titles may fail to launch or crash if the AMD Gaming Evolved overlay is enabled. A temporary workaround is to disable the AMD Gaming Evolved "In Game Overlay".
  • DOTA2™ may experience an application hang when using the Vulkan™ API and changing resolution or game/quality settings.
  • DiRT™ Rally may experience rain drop flickering in some races when using AMD Crossfire mode.
  • Displays may fail to revert to previous configuration on exit when using a profiled application launched with Radeon Settings and “Launch with AMD Eyefinity” toggled on.
  • Assassin's Creed® Syndicate may experience a game crash or hang when in game settings are set to high or greater.
  • Low frame rate or stutter may be experienced Wolfenstein®: The Old Blood™ on Radeon™ RX 480.
  • Radeon RX 480 graphics may experience minor flickering in SteamVR benchmark when using AMD Crossfire mode.
  • Corruption may be experienced in Rise of the Tomb Raider using the DirectX®12 API on some Hybrid Graphics configurations when performing a task switch.
  • Shader Cache may remain be enabled when set to “off” in Radeon Settings on some Hybrid Graphics configurations.
  • Radeon RX 480 graphics may experience intermittent stuttering in The Division™ when high game settings are used and vsync is enabled.
  • Battlefield™ 4 may experience intermittent crashes when using Mantle. As a work around users are suggested to switch to DirectX®11.
  • Creating two or three display portrait Eyefinity groups in Radeon Settings “quick setup” and then clicking “arranging displays” may cause an error.
  • Radeon Pro Duo may experience a black screen in Total War™: Warhammer with the games API set to DirectX®12 and V-Sync enabled.
  • World of Tanks™ may experience stuttering after performing a task switch in AMD Crossfire mode.
  • Rocket League™ may experience flickering when in AMD Crossfire mode.
  • DOTA2™ may experience lower than expected performance when in AMD Crossfire mode.
  • Ashes of the Singularity™ may experience an application crash with “crazy” in game settings and Multi-GPU enabled.
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Tja, egentlig ikke i utgangspunktet nei. Men det finnes et scenarie der det kanskje kan forsvares. Kortet er i utgangspunktet litt raskere enn RX480 som bruker en del mindre strøm. Og RX480 med samme kjøleløsninger koster jo fort det samme. Det som kan gjøre en vanlig Fury litt interessant utover dette, er at de kan flashes til høyere stream prosessor count. I utgangspunktet har Fury bare ~3600 SP. Men med et flash program kan man aktivere flere. Om man er heldig, så får man like mange SP som i Fury X, og dermed veldig lik ytelse som det. Og ihvertfall bedre enn R9 Nano som har dårligere kjøler.

 

Fury er i utgangspunktet ikke så veldig bra i 1080p oppløsning, til og med GTX1060 matcher den der. 4K blir for høyt igjen, så en 1440p monitor er det beste kompromisset for R9 Fury. Og det er egentlig kun denne Freesync monitoren som kan rettferdiggjøre et kjøp av R9 Fury nå. Og dersom det er FPS som er foretrukne spilltypen, så vil man ofte helst opp i 2-300fps+. Og da er slik oppløsning umulig å drive med bare ett av disse kortene.

 

Men altså, med den Freesync monitoren, og om man får flashet Fury opp til ~3800 SP, eller helst alle 4096. Så begynner det å likne på noe. Hvis man ser her, og antar at et Fury med ~3800 SP, yter et par prosent over et originalt Fury. Altså ~65% av GTX1080'en i denne testen. Så vil den Furyen være nesten 14% raskere enn et referanse GTX1060. Billigste 6GB GTX1060 kommer på 2769,- inkl frakt. (minikort, så litt urettferdig mot Fury). Mens Fury'en kommer på 3290,- og er dermed nesten 19% dyrere. Ytelse per krone er altså rundt 5% bedre på billigste GTX1060. Men om man går opp hundre kroner til et "ordentlig" GTX1060 så er altså ytelsen per krone nær identisk. Problemet er at, om du er en bruker som kan flashe et skjermkort. Så kan du ihvertfall overklokke det. Og GTX1060 overklokker mye bedre enn et Fury.

 

Men altså, tilsvarende G-Sync monitor til GTX1060 er over 2000Kr dyrere. Og egentlig en ganske dårlig match for det skjermkortet. Oppløsningen er fort litt i tyngste laget for Fury å drive også.

 

Jeg ser Nizzen svarte mens jeg skrev dette. Og han sier det vel egentlig ganske greit. :p

 

Det er litt vel spesielle forhold som skal til for at man skal vurdere Fury, selv til den prisen...

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Min situasjon er at jeg allerede har en 2560x1440 144hz freesync monitor. Så jeg bestilte nå kortet. Vet at det er et av de mest tragiske designene der ute med latterlig høyt strømforbruk pluss hbm minne som ikke så ut til å gi det særlig mye utenom høy pris og begrenset minnemengde. Er likevel skummelt nært fabrikkoverklokkede RX480 8GB i pris og merkbart høyere i ytelse på de fleste spill(Fallout 4 som unntak der), og appelerer av en eller annen merkelig grunn til meg. Planen er å undervolte det i stedet for å overklokke det.

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Min situasjon er at jeg allerede har en 2560x1440 144hz freesync monitor. Så jeg bestilte nå kortet. Vet at det er et av de mest tragiske designene der ute med latterlig høyt strømforbruk pluss hbm minne som ikke så ut til å gi det særlig mye utenom høy pris og begrenset minnemengde. Er likevel skummelt nært fabrikkoverklokkede RX480 8GB i pris og merkbart høyere i ytelse på de fleste spill(Fallout 4 som unntak der), og appelerer av en eller annen merkelig grunn til meg. Planen er å undervolte det i stedet for å overklokke det.

 

Vel, et R9 Fury er jo mye bedre enn et GTX1060 eller GTX1070 vil være med din nåværende skjerm. Sånn sett er det jo et godt kjøp når du allerede har Freesync skjerm. Så gratulerer med nytt skjermkort! :)

 

Si fra om du flasher det, og eventuelt hvordan det gikk. :)

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  • 2 uker senere...

16.8.3 er ute.



Radeon Software Crimson Edition 16.8.3 Highlights
New AMD CrossFire profile added for DirectX® 11:

    • Deus Ex™: Mankind Divided
    • Battlefield™ 1 Beta
Fixed Issues
    • A random blank or colored screen may be experienced intermittently on some Radeon RX 400 series products while gaming.
Known Issues
    • A few game titles may fail to launch or crash if the AMD Gaming Evolved overlay is enabled. A temporary workaround is to disable the AMD Gaming Evolved "In Game Overlay".
    • Radeon Software may intermittently fail to install or hang on some AMD CrossFire configurations. If this happens users can reboot and re-install without issue as a workaround.
    • Grand Theft Auto V™ may experience an application hang on Radeon RX 400 Series Graphics when playing at 4K resolution in story mode.
    • A small number of 144hz non-FreeSync enabled displays may exhibit flickering during gaming or on desktop.
    • Ark Survival Evolved™ may experience an error message when trying to launch the game in some configurations.
    • DOTA2™ may experience an application hang when using the Vulkan™ API and changing resolution or game/quality settings.
    • Corruption may be experienced in Rise of the Tomb Raider using the DirectX®12 API on some Hybrid Graphics configurations when performing a task switch.
    • Shader Cache may remain be enabled when set to "off" in Radeon Settings on some Hybrid Graphics configurations.
    • Radeon RX 480 graphics may experience intermittent stuttering in The Division™ when high game settings are used and vsync is enabled.
    • Battlefield™ 4 may experience intermittent crashes when using Mantle. As a work around users are suggested to switch to DirectX®11.
    • Radeon Pro Duo may experience a black screen in Total War™: Warhammer with the games API set to DirectX®12 and V-Sync enabled.
    • World of Tanks™ may experience stuttering after performing a task switch in AMD CrossFire mode.
    • Rocket League™ may experience flickering when in AMD CrossFire mode.
    • Ashes of the Singularity™ may experience an application crash with "crazy" in game settings and Multi-GPU enabled.

 
Kanskje den releasen med flest fixes...

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16.8.3 er ute.

 

Radeon Software Crimson Edition 16.8.3 Highlights

New AMD CrossFire profile added for DirectX® 11:

    • Deus Ex™: Mankind Divided
    • Battlefield™ 1 Beta
Fixed Issues
    • A random blank or colored screen may be experienced intermittently on some Radeon RX 400 series products while gaming.
Known Issues
    • A few game titles may fail to launch or crash if the AMD Gaming Evolved overlay is enabled. A temporary workaround is to disable the AMD Gaming Evolved "In Game Overlay".
    • Radeon Software may intermittently fail to install or hang on some AMD CrossFire configurations. If this happens users can reboot and re-install without issue as a workaround.
    • Grand Theft Auto V™ may experience an application hang on Radeon RX 400 Series Graphics when playing at 4K resolution in story mode.
    • A small number of 144hz non-FreeSync enabled displays may exhibit flickering during gaming or on desktop.
    • Ark Survival Evolved™ may experience an error message when trying to launch the game in some configurations.
    • DOTA2™ may experience an application hang when using the Vulkan™ API and changing resolution or game/quality settings.
    • Corruption may be experienced in Rise of the Tomb Raider using the DirectX®12 API on some Hybrid Graphics configurations when performing a task switch.
    • Shader Cache may remain be enabled when set to "off" in Radeon Settings on some Hybrid Graphics configurations.
    • Radeon RX 480 graphics may experience intermittent stuttering in The Division™ when high game settings are used and vsync is enabled.
    • Battlefield™ 4 may experience intermittent crashes when using Mantle. As a work around users are suggested to switch to DirectX®11.
    • Radeon Pro Duo may experience a black screen in Total War™: Warhammer with the games API set to DirectX®12 and V-Sync enabled.
    • World of Tanks™ may experience stuttering after performing a task switch in AMD CrossFire mode.
    • Rocket League™ may experience flickering when in AMD CrossFire mode.
    • Ashes of the Singularity™ may experience an application crash with "crazy" in game settings and Multi-GPU enabled.

 

Kanskje den releasen med flest fixes...

 

Jeg er trolig i ett kraftig mindretall når jeg sier dette men er veldig skuffet over at de ikke har fikset mantle for bf4 enda... Det er spillet jeg spiller mest, og pcen jeg bruker til det har ett r9 290 med en gammel phenom 2 x6 som ikke helt klarer å holde følge i dx11.

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Har R390 crossfire og har store problemer med The Witcher 3 i 4K. Beste fiks hittil har vert å kjøre å sperre på 30fps igjennom RTSS og så kjøre  tripple-buffering, antialiasing og tesselasjon igjennom RadeonPro.

 

Klarer jo 60fps for det meste, men frametime hopper mellom 30 og 200ms, så det er ikke spillbart. Noen som har et bedre forslag?  

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