YpsiNine Skrevet 11. september 2003 Del Skrevet 11. september 2003 Dette er tatt fra Rage 3D og er fra Gabe Newell sin Powerpoint presantasjon om Half-life 2: Det som sies er vel i bunn og grunn at han har sett Nvidia drivere som har prøvd å sende ut høyere datakvalitet enn det som faktisk vises på skjermen! In catching up on all the news buzzing around with the HalfLife 2 benches I ran across the following statement that to me was almost more significant than just the performance data shown. In the Tech Report article on page one with a photo of the presentation slide to go with it you'll read the following (bold added by me): As you can tell from looking at the list in the slide above, Newell was concerned particularly with some of the techniques NVIDIA has used in recent driver releases, although he didn't exempt other graphics hardware makers from his complaints. He said they had seen cases where fog was completely removed from a level in one of Valve's games, by the graphics driver software, in order to improve performance. I asked him to clarify which game, and he said it was Half-Life 2. Apparently, this activity has gone on while the game is still in development. He also mentioned that he's seen drivers detect screen capture attempts and output higher quality data than what's actually shown in-game. I did read that right didn't I? Drivers detecting screen capture attemps to output higher quality data than is actually being rendered in game? "benchmark" or "reviewer" drivers anyone? That is flat-out fraud! If I owned an Nvidia card right now I'd be doing some careful comparing between in-game screenshots, hypersnap-dx screenshots, and what I see on the screen with Nvidia cards... Lenke til kommentar
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