Snorre Skrevet 17. august 2012 Del Skrevet 17. august 2012 Spillet kommer nå til å støtte Linux! Dette har skjedd etter stor forespørsel fra backere av prosjektet, meg inkludert. Liker veien dette går. 3 Lenke til kommentar
ancient_scars Skrevet 19. august 2012 Del Skrevet 19. august 2012 Ser bra ut, men jeg har ennå ikke spilt Total Annihilation en gang selv om jeg har den på GOG. Burde kanskje ta en runde med den først siden det er noen av de samme folka. Det kan anbefales, men det vil muligens bli en nedtur etter dette. Snakker om TA på steroider. Lenke til kommentar
Enceladus Skrevet 23. august 2012 Del Skrevet 23. august 2012 (endret) *hups! slettet* Endret 23. august 2012 av Enceladus Lenke til kommentar
Enceladus Skrevet 23. august 2012 Del Skrevet 23. august 2012 (endret) Jeg MÅ kaste mer penger etter de! Og så vil jeg ha tilgang til Betaen. $1,100,000 - Naval units and Water Planets We are happy to announce that our first stretch goal is a set of naval units and extended support for water planets. One of the most popular questions we receive is whether or not naval warfare is going to be supported. We like naval warfare and want to have it in the game, but it’s going to be quite a bit of additional work. We want to not only support naval units but to do a great job at it. Likewise we want great support for water in the engine and the ability to create amazing planets that are largely water. First class support for naval means you will be able to have a combination of water and land planets as well as ice asteroids. Huge water only planets to play out all kinds of naval only scenarios will also be supported. Asteroid tsunamis FTW! Some of the water units we can expect include subs, amphibious units, floating buildings and of course battleships! $1,300,000 - Gas Giants and Enhanced Orbital units Many of you are excited about the idea of more planet types and more gameplay to take specific advantage of those planets. This stretch goal is to add gas giant planets (similar to saturn or jupiter) to the game and an expanded set of orbital units with unique gameplay. Gas giants have no land in WAthe real world but we may allow some buildable areas on “high mountains” on these planets. Imagine massive fusion reactors sucking helium-3 right out of the atmosphere and giant orbital defense lasers. A more expanded set of orbital recon units, space platforms and other types of orbital units based on your ideas will be added as well. Endret 23. august 2012 av Enceladus Lenke til kommentar
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