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Borderlands - Generell diskusjon og informasjon


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Borderlands

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Borderlands is an upcoming science fiction first-person shooter with RPG elements that is currently in development by Gearbox Software for Microsoft Windows, PlayStation 3 and Xbox 360. The game was revealed in the September 2007 issue of Game Informer magazine. The game is the first in a planned franchise. The game has a planned 2009 release date.

 

Litt om historien:

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In the distant future, several colonization ships head to Pandora, a planet on the edge of the galaxy. The colonists are drawn there in search of a better life as well as vast mineral resources said to be on the planet, free for anyone's taking, akin to a futuristic gold rush. Some time after settling, the colonists discover that there is little the planet offers, aside from some decrepit alien ruins. Those who have money leave, and the remaining population devolves into chaos and lawlessness. Some of the settlers seek to get rich quickly by discovering alien technology. Most others are just trying to survive. After seven earth years, the planet's slow orbit brings a transition from winter to spring, and many horrifying creatures emerge from hibernation.

 

A beacon of hope for the remaining colonists emerges in the form of a mysterious vault carved in the side of a mountain. This vault is said to contain vast stores of alien technology and secrets. The only problem is that the people who discovered the vault were completely wiped out by some sort of protective force. The only evidence of their discovery is a scattered radio transmission, proclaiming the vault's majesty, but not its location.

 

Litt om gameplayet:

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Little is currently known about gameplay, other than the game will feature four player cooperative play along with other singleplayer and multiplayer modes. In addition, players have access to customizable vehicles for "vehicular combat" and will also be able to customize their character. Deceased enemies will drop their equipment, which is available for you to pick up. You will be able to choose from 4 different playable characters, who each have their own unique abilities. It is inspired by the Mad Max film series and Diablo by Blizzard.

 

Like traditional RPGs, much of the player's time will be taken up by quests. There will be many quests of varying length and complexity. Many of these quests will not be mutually exclusive, and can be completed together. Gearbox wants to encourage the player to push themselves just a bit further to complete the next quest on their list. Each quest carries its own rewards, such as new weapons, or perhaps revealing a new piece of the story.

 

Og litt info om våpen-arsenalet og items:

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The game will also have a unique feature similar to Diablo's random level generation system. This new system will generate more than 650,000 different guns as well as at least 500,000 different item and armor variations, according to the preview of the game in Game Informer magazine,

 

"We saw a ridiculous amount of guns, but perhaps the strangest was a revolver that fired shotgun shells. Gearbox is constantly surprised with what the system comes up with. They've seen rifles shoot everything from homing darts to rockets. 'One of the guns tracks onto something and locks, and after three seconds, [the target] suddenly explodes,' director Matthew Armstrong says."

 

According to a more recent interview by 1up.com with CEO and president of Gearbox Software, Randy Pitchford, the game's astounding arsenal will feature over 650,000 weapons. An addition of 150,000 new weapons came from the inclusion of alien technology.

 

The features of the maps will also be randomly generated. While towns, and the general paths connecting them will remain the same, Borderlands features a system that randomly instances the surrounding landscape, with randomly placed things such as bunkers, towers, caves, enemies, and exploding cacti. All of this is done without a loading screen. Gearbox plans that the player will not see a loading screen after they boot up the game.

 

It was also shown at E3 2009 that even the monsters would have a randomization system. One example shown was a spider that leaped around and would jump onto players' faces, while another variant rolled up into a ball and attacked people.

Denne GIFen inneholder eksempler på 41 våpen:

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E3 Trailer:

 

Dette er et spill jeg har gledet meg til lenge. Det ser helt rått ut og kommer til å bli ett garantert kjøp fra min side. Bare lurte på om at det var noen andre som gleder seg?

Endret av Erik
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Jeg vet ikke helt med det om at alt er generert, jeg liker å ha mye statisk slik at jeg kan dra forbi steder jeg har vært før og mimre litt om mine tidligere dager.

 

Tilfeldig genererte områder og gjenstander er vel etter hvert en etablert standard i spill som baserer seg helt eller delvis på Diablo-formelen? Her har de bare tatt det et steg videre (med gjenstandene, iallefall), og åpnet for en vanvittig mengde kombinasjoner ved å tilfeldig genere mange flere aspekter av gjenstandene enn før.

 

Jeg har for øvrig siklet over Borderlands siden det ble annonsert. :p

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