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Crystal Chronicles: Crystal Bearers


Mr. Pants

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Dere bør virkelig ta en nærmere titt på dette spillet. Square-Enix ser ut til å ha gitt dette spillet et godt budsjett(noe som endelig ser ut til å bli en trend for Wii-spill fra andre utgivere enn Nintendo.)

Spillet skal være et action-adventure spill og ligner derfor mer på Zelda enn på tradisjonelle Final Fantasy spill. Utviklerene har gjort et poeng ut av at det foregår i en helt åpen verden. Det har også blitt kjent at man kan reise fra sted til sted med en chocobo.

Tatt fra Wikipedia:


Like its Gamecube predecessor, Crystal Bearers will feature real time combat, as opposed to classic turn-based action. Enemies and regular civilians apparently will be able to show emotion or status effects via symbols hanging over their heads, such as hearts for attraction or musical notes for satisfaction. The producers have suggested that enemies do not necessarily grow stronger as the game progresses, but that they gain a wider variety of tactics and abilities instead. It has also been shown that some enemies have the ability to hurt fellow creatures also opposing the player. This is part of a reaction AI system, in which different creatures react in unique ways to other creatures nearby and to the player's attacks.

Telekinetic abilities will feature heavily in the game. The player will be able to perform different combat actions via telekinesis, including moving certain enemies against their will and utilizing various objects as telekinetic projectiles. The player will also be able to perform some type of reaction element with creatures that will effect them in different manners, though details of this are currently limited to video glances.

To further the telekinetic gameplay, the player will be able to utilize his abilities to interact with the environment, such as to activate switches or even grab onto ledges from a distance via an energy-based grappling hook; furthermore, he will even be able to perform such actions as moving civilians against their will. Some civilians also share a trait with enemies in that they will be able to knock the player away with force.


Hva synes dere om konseptet så langt? smile.gif

 

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