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Generell diskusjon rundt World of Tanks


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Garasjen ATM :

 

Crusader, Tier V British Light

AT 2, Tier V British TD

KV-1, Tier V Soviet Heavy

Sherman Jumbo, Tier VI US Med.

Hellcat, Tier VI US TD

KV-1S, Tier VI Soviet Heavy

TOG II*, Tier VI British Heavy

Churchill VII, Tier VI British Heavy

SU100Y, Tier VI soviet TD

Tiger (P), Tier VII German Heavy

KV-3, Tier VII Soviet Heavy

IS, Tier VII Soviet Heavy

T34, Tier VIII US Heavy

T28 Prot.Tier VIII US TD

--- 3 Free Slots ---

 

Har ca. 2.6K kamper.. :)

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Ahistorical Panther engines will be compensated by adjusting their terrain resistance values.

There is now three times less arty than there used to be.

Of all the people threatening to sue WG, none ever did.

The Object 430 is currently in limbo, they can't figure out what should lead to it.

There will be no WoWP wipe when the first stage of the OBT ends. There will be one before release, with compensation.

A tech tree with the Brumbarr and Sturmtiger is being reviewed.

Wheeled vehicles became possible with the new Havoc engine. The developers discovered it while making trucks pushable.

Mine fields are possible, but unnecessary, as death from a dumb enemy isn't interesting.

In SerB's opinion, Android WoT is better than WoT360.

There are no Soviet autoloader artilleries that fit into the game.

Over 40 maps and 400 vehicles are currently planned for WoT.

Pubbies made up some bullshit called Weserhütte Tiger and are crying that SerB won't put it in the game.

Advantages of WoWP over WT, according to SerB:

Our planes don't fly sideways like Ahnenerbe flying saucers. Advantage is achieved by predicting your enemy's movements, not shooting haphazardly.

Our battles are better organized: we make this came for busy people that want to relax after work, not sperglords (lit. masturbators)

Our game isn't pay to win. Our freemium policy is a lot more lenient.

The grind to the top is much shorter.

Plane quality is higher.

The damage model is more understandable, planes can't eat bullets forever.

More planes in the long run.

Bombers will be in WoWP as bots, it is considered that their roles are too tedious for fast paced battles.

Battles are shorter in WoWP than WT because according to Wargaming's tests, prolonged battles in full 3D are very tiring.

Shashmurin's "IS" rear turret project isn't quite tier 10 material.

Some tanks don't have their historical guns because they would need a third turret. If third turrets are implemented, they will think about it.

 

Q: Autoloaders are OP!

A: Grind an autoloader and be OP. Keep in mind that people will start shooting you during magazine reloads, and you will keep whining. Here, modern medicine is powerless.

 

Q: Stop releasing patches, the game starts crawling more and more every time.

A: Upgrade your abacus to at least a calculator.

 

Q: Sometimes, I have a tank elited, and it gets a new tank connected to it. Can't we get it researched?

A: Of course, you should get the whole new tech tree researched.

 

Q: Why does a tier 9 team need a tier 4 tank as a scout? I keep driving up a hill and dying!

A: A tier 9 team doesn't need a scout that keeps driving up a hill and dying.

 

Q: When will the XP limit for mastery badges be revealed?

A: As soon as you start reading the thread.

 

Q: Is it intentional that the IS-7 is impenetrable from the front?

A: Is it intentional that the moon was made in Hamburg from green cheese?

 

 

Mmmm....green cheese!

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Altså, man kan stoppe ved "o" i hardcore og få noe helt annet.

Som ikke tilsier at man er elite, bare teit. ^^

 

Scoutet du de på haugen og rundet derom, eller de som snipet ved basen?

Var encounter kamp, så scoutet først på toppen, tok endel "potshots" på turret fra siden på motstander som så rett opp ved at jeg gikk halveis ut på pynten på toppen der de bare så min turret men ikke så langt at TD i skogen kunne skyte. Når de trakk seg tilbake droppet jeg ned "fjellet" midt på og raste nedover mot deres spawn, tittet inn i skogen og fant TD, tok to raske skudd på ene og gikk til slutt ned til bygningene der jeg spottet resterende tanks.

 

For spesiellt interesserte, så er replay her: http://wotreplays.com/site/256789?secret=db09c043fa12861c51612bce7ee1d5fd

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Encounter kan være artig i blant. Assault...not so much. Har slått av begge deler, men noen av de jeg platooner med i blant har Encounter slått på, så det blir en og annen kamp der. Synes Himmelsdorf Encounter er artig, når begge lag faktisk tar turen på hill.

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