The Credible Hulk Skrevet 12. april 2014 Del Skrevet 12. april 2014 Mente at nyheten ligger ute på nettet og nå kan jakten på info begynne. Aha Vel basert på det han XCOM designeren sa ville det overraske meg om det var noe annet enn en XCOM tittel, enten en utvidelse eller oppfølger. Terror from the Deep? :O Lenke til kommentar
fnwilborn Skrevet 12. april 2014 Del Skrevet 12. april 2014 Da tar du feil. Her er nyheten. Lenke til kommentar
fnwilborn Skrevet 12. april 2014 Del Skrevet 12. april 2014 (endret) Jeg er overrasket over at ikke dette får mer oppmerksomhet. Det er overalt på nettet nå. Endret 12. april 2014 av fnwilborn Lenke til kommentar
The Credible Hulk Skrevet 12. april 2014 Del Skrevet 12. april 2014 Alpha Centauri 2.0 Lenke til kommentar
fnwilborn Skrevet 12. april 2014 Del Skrevet 12. april 2014 Jepp. Har vært så vanskelig å holde det hemmelig. Gleder meg til å lese reaksjonene framover. Lenke til kommentar
Thoto79 Skrevet 12. april 2014 Del Skrevet 12. april 2014 PCGamer med endel info og intervjer: http://www.pcgamer.com/2014/04/12/civilization-beyond-earth-interview-everything-you-need-to-know-about-the-new-factions-aliens-technology-and-more/ Lenke til kommentar
fnwilborn Skrevet 12. april 2014 Del Skrevet 12. april 2014 GameSpot med indepth sak: http://www.gamespot.com/articles/beyond-earth-takes-civilization-to-the-stars/1100-6418906/ Lenke til kommentar
Everket Skrevet 12. april 2014 Del Skrevet 12. april 2014 Med tanke på hvor bedritent civ 5 var i starten, meh. Men det er jo alltid hyggelig med nye lovende titler, jeg tror bare det tar fryktelig lang tid før det blir ok. Lenke til kommentar
Alt-Ctrl Skrevet 12. april 2014 Del Skrevet 12. april 2014 Jepp. Har vært så vanskelig å holde det hemmelig. Gleder meg til å lese reaksjonene framover. Hvordan visste du om det? Lenke til kommentar
radiohodet Skrevet 12. april 2014 Del Skrevet 12. april 2014 Håper det ikke bare blir en reskin av Civ5, som tilfellet var med Civ 4 og Colonization. Lenge siden Alpha Centauri nå, så dette får ikke lov å skuffe. Lenke til kommentar
fnwilborn Skrevet 12. april 2014 Del Skrevet 12. april 2014 Jepp. Har vært så vanskelig å holde det hemmelig. Gleder meg til å lese reaksjonene framover. Hvordan visste du om det? Er med i franky, testgruppen deres. Lenke til kommentar
Alt-Ctrl Skrevet 12. april 2014 Del Skrevet 12. april 2014 Jepp. Har vært så vanskelig å holde det hemmelig. Gleder meg til å lese reaksjonene framover. Hvordan visste du om det? Er med i franky, testgruppen deres. Kult. Håper det blir bra i hvert fall Lenke til kommentar
fnwilborn Skrevet 12. april 2014 Del Skrevet 12. april 2014 Noen fakta så langt: Seed the Adventure: Establish your cultural identity by choosing one of eight different expedition sponsors, each with its own leader and unique gameplay benefits. Assemble your spacecraft, cargo & colonists through a series of choices that directly seed the starting conditions when arriving at the new planet. Colonize an Alien World: Explore the dangers and benefits of a new planet filled with dangerous terrain, mystical resources, and hostile life forms unlike those of Earth. Build outposts, unearth ancient alien relics, tame new forms of life, develop flourishing cities and establish trade routes to create prosperity for your people. Technology Web: To reflect progress forward into an uncertain future, technology advancement occurs through a series of nonlinear choices that affect the development of mankind. The technology web is organized around three broad themes, each with a distinct victory condition. Quest System: Quests are injected with fiction about the planet, and help to guide you through a series of side-missions that will aid in resource collection, unit upgrades, and advancement through the game. Orbital Layer: Build and deploy advanced military, economic and scientific units that provide strategic offensive, defensive and support capabilities from orbit. Unit Customization: Unlock different upgrades through the tech web and customize your units to reflect your play style. Multiplayer: Up to 8 players can compete for dominance of a new alien world. Mod support: Robust mod support allows you to customize and extend your game experience. "There is a lot of inspiration from Alpha Centauri in this game," McDonough [co-lead designer] says. "The five different victory conditions that represent that next major event in human history are tied to the new technology web." Three Branches of the "Technological Web": "Purity technologies help humanity make their new home closer to Earth in its heydey. Harmony options adapt settlers rather than the terrain for a symbiotic existence. Supremacy disregards the land and focuses on humanity's independence from its environment, often involving a move toward a machine-like existence." "It's also important to note that you're not going to get all the technologies in a single game," "Each of these affinities has a related victory condition. Purity players achieve a "promised land" victory by building a warpgate to bring humans from Earth to settle the new land. Supremacy players will achieve their "emancipation" goal by building that same warpgate. Instead of bringing humans through, forces will return to earth to free humans from their fleshy mortality. Harmony players will be focused on the new planet. "Transcendence" will allow them to awaken a superorganism slumbering deep in the planet." "The other two victories are a traditional military conquest (achieved by wiping out all opposing civilizations) and "first contact," which involves finding evidence of alien life, building a device, and making contact." "McDonough says "The web is much more customizable, so that by the end of the game, the technology that you have really represents who you've grown up to be."" "The different affinities and technologies will have cosmetic impact on your civilization. Your leader and your units will adapt to your decisions." In addition to the drastic changes to victory conditions, players will encounter a stronger narrative thread in each of their games. "Once on the planet, quests will help players define their civilization's identity, giving players tasks (including chains of quests) that will help tell a story. Players will also have access to technology that gives them control over part of the planet's orbit. These creations can impact the terrain below, aid with terraforming, enhance tiles, rile up alien wildlife, or initiate strikes against enemies. Much like ocean-faring vessels in previous Civilization games, orbital units can be destroyed and interfered with." "Cities, territories, improving terrain, getting technologies, building military units, those are things that every Civ player will recognize and are at the heart of this game, too," McDonough says. "But all the flesh that lives on those bones has been totally redesigned. All of it was designed holistically to live on the bones of a Civ game, but be a whole new experience." It will be released for Linux, Mac and Windows. Lenke til kommentar
The Credible Hulk Skrevet 12. april 2014 Del Skrevet 12. april 2014 Så det er kun én planet og dets 'story fiction' og 'alien race' dette dreier seg om, men åpenbart med randomly generated maps?Vil det engang finnes sjøer på denne nye planeten? Lenke til kommentar
fnwilborn Skrevet 12. april 2014 Del Skrevet 12. april 2014 Har laget denne tråden med info, tror jeg har med det meste der som er offisielt så langt: http://www.weplayciv.com/forums/showthread.php?8416-What-we-know Lenke til kommentar
Thoto79 Skrevet 25. august 2014 Del Skrevet 25. august 2014 (endret) Fireaxis gives a detailed look at Beyond Earth: http://www.pcgamer.com/2014/08/22/civilization-beyond-earth-gameplay-video-takes-a-detailed-look-at-building-an-effective-colony/ PS. Skulle man hatt en egen Beyond Earth tråd kanskje? Endret 25. august 2014 av Thoto79 Lenke til kommentar
Thoto79 Skrevet 28. august 2014 Del Skrevet 28. august 2014 Ja, lag en tråd. Done! https://www.diskusjon.no/index.php?showtopic=1624795 Lenke til kommentar
Schreiber Skrevet 29. august 2014 Del Skrevet 29. august 2014 Ser mange klager over at Civ 5 var labert ved release, og ikke ble bra før etter en expansion eller to. Jeg har vanilla Civ 5, så hvilke(n) expansion(s) trenger jeg for at det skal bli bra? Eller kan det moddes? Lenke til kommentar
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