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Fallen Earth tråden.


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Fallen Earth er et MMORPG spill som er utviklet av Fallen Earth LLC og Icarus Studios LLC, spillet befinner seg i en post-apokalyptiske verden. Spillet's offisielle utslipelse dato er 9 September 2009, OPEN Beta er ennå åpent så du kan nedlaste spillet og spille til første september. Klikk her for og nedlaste spillet. Hvis du pre-order spillet på f.eks Direct2Drive o.l kan du spille fra 4 September :)Her kan du forhåndsbestille spillet.

 

Her er litt informasjon, på engelsk.

 

The game world of Fallen Earth is based on a real-world topographical map of the Grand Canyon. The world map covers more than 1000 square kilometers of usable terrain. The environment is zoneless and set in sectors which can be advanced through at the players own pace, each of which continue the story-arc of the game. Parts of the map will be unreachable at release, but will be gradually opened as more content is developed.

 

The Fallen Earth story begins in the 21st Century, when the first in a series of natural disasters hits the United States. As Americans struggle to recover, an investment tycoon named Brenhauer buys a controlling stake in a mega-corporation named GlobalTech. By 2051, he moves his headquarters to the Grand Canyon Province, where GlobalTech eventually creates a self-sufficient economic and military mini-state. Meanwhile, in India and Pakistan, the Shiva virus, named for the dance-like convulsions that it caused in its victims, appears among the human populace. As the infection starts to spread, countries accuse each other of engineering the virus. Political paranoia turn to open aggression and nuclear conflict. The nuclear conflict combined with the virus decimates the planet. Less than one percent of Earth's population survived the Fall, and the Hoover Dam Garrison and Grand Canyon Province are the only known outposts of human civilization.

 

Outside the protective confines of the Hoover Dam Garrison, the player will encounter ruins of the old world, genetically-altered creatures, strange technology, and six warring factions. Some factions seek to rebuild the old world, others wish to build a new one in their own image, and some simply desire chaos and anarchy.

 

Among its features are first-person and third-person views, classless system, Player-versus-Player combat, and crafting.

 

Ekstra informasjon.

 

 

Character Creation

 

Fallen Earth promises to have extensive character customization with customizable features including: clothing, facial features, skin tones, hairstyles and colors, age, body and facial hair, piercings, body art (tattoos), and makeup.

 

Character Development

 

Fallen Earth does not have a fixed class system, preferring skill-based character development with a strong emphasis on flexibility and player preference. The game features active skills, trade-skills as well as mutation-based skills, which can be increased through Advancement Points or skill usage. Advancement Points (APs) are earned alongside level experience, and aside from increasing skill points, can also be used to boost Attributes.

 

Combat

 

Combat in Fallen Earth is generally in a first-person shooter format. The camera can be moved to alternate between third and first person modes. Players will need to manually keep their targets in a targeting reticle to actually hit them in combat. Skills can be used to influence combat in different ways, but again, enemies must still be manually targeted. It has been stated that there will be no "target locking" as in other MMOs.

 

Equipment

 

Fallen Earth will have thousands of items as well as equipment and accessories of varying strength for players to craft and equip in up to 22 separate equipment slots. Character customization also covers equipment, which can be worn in a variety of different ways. In Newsletter #5 (November 2005) the developers revealed that you'll be able to wear baseball caps forward or backwards, tuck or untuck your shirt, and even zip your jacket up or leave it open.

 

* Possible Equipment (Clothing, Armor)

o Bandanas, hockey masks, gas masks, cowboy hats, top hats, welding helmets, sunglasses, eye patches, goggles, etc.

o Jackets (jean, leather), t-shirts, shoulder pads, trench coats, tank tops, etc.

 

Weapons

 

Fallen Earth will allow its players to carry as many as 6 active weapons which will be a part of your character's appearance (visible to yourself and other players.) Screenshots, videos, and subsequent newsletters have revealed a small list of weapons to appear in Fallen Earth such as a baseball bat and rocket propelled grenades.

 

Vehicles

 

Fallen Earth will feature a range of vehicles, from small, fast motorcycles with little carrying capacity to a heavy duty Tornado jeep-style vehicle with a large carrying capacity. Each of the available vehicles differs in speed, fuel type and efficiency, cargo capacity, armor and weaponry. Vehicles are said to also come with varying storage capacities. Characters can own up to 5 vehicles, which are acquired through research and crafting (up to 3 weeks non-stop in some cases)

 

Factions

 

 

 

Players start out neutral in Fallen Earth and can remain neutral or choose to align themselves with a particular faction. Aligning with a faction will give characters a head start in skills and equipment that the faction specializes in (eg. they will have easier access to learning certain skills). There are also a number of NPC factions that players can build alignment with. Helping or disrupting factions will affect the player's relationships with them. Killing faction members can also influence your faction alignment.

 

The alignments of the 6 main factions can be arranged into a "wheel". Each faction has 2 allies, 2 enemy and 1 arch-enemy faction, with the arch-enemy being the faction on the opposite side of the wheel.

 

Primary factions also have a number of sub-groups that hold to various motives and differences in ideology. While some of these sub-factions are known, many are secretive and will only reveal their existence to those they trust. Characters can become members of a sub-faction and gain special titles, abilities and equipment. Some sub-factions are mutually exclusive, but not all are.

 

 

 

Offisielle webside.

 

Fallen Earth - Wikipedia.

Endret av Roobert
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  • 3 uker senere...
Videoannonse
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Spilte litt i betaen, men glemte meg egentlig av, og fikk ikke spilt så mye som jeg nå skulle ønske. Det var egentlig ganske stilig, og jeg fikk ikke den samme følelsen som jeg pleier i et nytt mmorpg, at dette har jeg gjort mange ganger før. Har litt lyst på aion også, men fikk ikke prøvd betaen, og er veldig redd at jeg får den følelsen av og ha gjort ting før i aion. Noen som spiller fallen earth?

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jeg kjøpte det igår og har spilt i hele natt, spillet er morro rett og slett. gleder meg til jeg får skills nok til å kjøpe autorifle. gameplayet er veldig gøy, man mangler ammo hele tia i begynnelsen, så det er mange som løper rundt med 2x4 og dæljer løs på friksene , jeg ble lvl 3 idag og brukte så mesteparten av tia på crafting. geeenialt craftingsystem i spillet, ting tar tid å lage men du kan sette opp produksjonsliste og så logge av, så fortsetter karakteren alene å lage tinga :D skal rapportere tilbake seinere nå må jeg sove.

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  • 10 måneder senere...

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