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Part of the difficulties we've all been seeing stems from the large number of training missions being run with everyone trying to save their results. This is putting a sizable strain on the Authentication servers. We have a plan to temporarily improve this situation.

 

Within the next couple of hours we'll be updating everyone's statistics to indicate all training levels have been passed. This will allow you to enter a server and enjoy the full range of Soldier weaponry and abilities.

 

However, for this to have the greatest effect, we need your help...

 

 

Please do not engage in any training missions. Doing so will defeat the purpose of what we are trying to accomplish in the short term, which is to get everyone playing. If this initiative is successful, you'll be able to enjoy multiplayer gaming while we can work at long term solutions.

 

Once again, please, DO NOT engage in any training missions, but feel free to join a multiplayer server.

 

Also, please note that if you are kicked from a server, it’s probably due to the server being full. With so many players trying to join at the same time, the number of players in a server may not be accurate. Just try joining another server.

 

Leste at versjon 3.0.3 har kommet ut, noen som kan bekrefte?

 

In response to comments from the America's Army community, and based in no small part on their assistance in identifying issues, we're pleased to announce the release of an AA3 patch that addresses many of the issues we've identified.

 

The patch is available now both through our AA Deploy Client and Steam. So update your game now, and get back to playing America's Army 3! Here’s what’s in the patch:

 

 

AA 3.0.3 Fixes/Changes

Removes Password from AA3Launch.log

Fix for MBS not working after server travels to a new map

Fixes TeamReady in Mission Preplanning

Updated authentication SDK to improve reliability and performance.

Fix for freezing on training mission load

Improved performance on loading maps/training missions

Fixed several small memory leaks

Fixed performance issue with server that caused it to load UI elements into the server (where they aren't needed) and thus use up additional CPU and memory.

Modified training authentication so it is more efficient

Modified AMD negative delta time exception handling so it no longer stops the server or client, just logs the event.

Fixed admin add player admin

Fixed admin kicking of players. Now works properly with soldier name and has optional kick by player ID

Adds new AdminListPlayers to get list of players and their player ID's

Removes most of the server log spam, especially that tied to missions and mission setup and ROE.

Fixes several issues related to ROE firing off when player is bleeding, asphyxiating, or falling after being wounded by ROE

You can now strafe on ladders so you don't get stuck in Pipeline or Obstacle Course. Strafe too far and you fall off, just like AA 2.x

Modified program startup to clear out any old ATS temporary files.

Improved scoring messaging support for training missions

Fixes several scoring issues

Optimizes more of the authentication code and adds better exception handling in it.

Adjusts STS (stats) integration to better detect invalid objects to avoid crashes.

Fixes issues with single player stats not correctly initializing all of the time

Adds feedback to UI when player purchases training until purchase is complete (says "Purchasing")

Modifies MBS to track how many players are playing vs. how many players are on the server (player + Spectators) and now MBS browser only shows the number of players (so count won't exceed max players)

Turns HUD off whenever menu is activated (still an issue with battle planner activation the first time, however)

Adjusts the close menu logic to always close properly so double menus should no longer happen

 

Den updater seg selv på steam og deploy client!

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Les dette!

 

Part of the difficulties we've all been seeing stems from the large number of training missions being run with everyone trying to save their results. This is putting a sizable strain on the Authentication servers. We have a plan to temporarily improve this situation.

 

Within the next couple of hours we'll be updating everyone's statistics to indicate all training levels have been passed. This will allow you to enter a server and enjoy the full range of Soldier weaponry and abilities.

 

However, for this to have the greatest effect, we need your help...

 

 

Please do not engage in any training missions. Doing so will defeat the purpose of what we are trying to accomplish in the short term, which is to get everyone playing. If this initiative is successful, you'll be able to enjoy multiplayer gaming while we can work at long term solutions.

 

Once again, please, DO NOT engage in any training missions, but feel free to join a multiplayer server.

 

Also, please note that if you are kicked from a server, it’s probably due to the server being full. With so many players trying to join at the same time, the number of players in a server may not be accurate. Just try joining another server.

 

Leste at versjon 3.0.3 har kommet ut, noen som kan bekrefte?

 

In response to comments from the America's Army community, and based in no small part on their assistance in identifying issues, we're pleased to announce the release of an AA3 patch that addresses many of the issues we've identified.

 

The patch is available now both through our AA Deploy Client and Steam. So update your game now, and get back to playing America's Army 3! Here’s what’s in the patch:

 

 

AA 3.0.3 Fixes/Changes

Removes Password from AA3Launch.log

Fix for MBS not working after server travels to a new map

Fixes TeamReady in Mission Preplanning

Updated authentication SDK to improve reliability and performance.

Fix for freezing on training mission load

Improved performance on loading maps/training missions

Fixed several small memory leaks

Fixed performance issue with server that caused it to load UI elements into the server (where they aren't needed) and thus use up additional CPU and memory.

Modified training authentication so it is more efficient

Modified AMD negative delta time exception handling so it no longer stops the server or client, just logs the event.

Fixed admin add player admin

Fixed admin kicking of players. Now works properly with soldier name and has optional kick by player ID

Adds new AdminListPlayers to get list of players and their player ID's

Removes most of the server log spam, especially that tied to missions and mission setup and ROE.

Fixes several issues related to ROE firing off when player is bleeding, asphyxiating, or falling after being wounded by ROE

You can now strafe on ladders so you don't get stuck in Pipeline or Obstacle Course. Strafe too far and you fall off, just like AA 2.x

Modified program startup to clear out any old ATS temporary files.

Improved scoring messaging support for training missions

Fixes several scoring issues

Optimizes more of the authentication code and adds better exception handling in it.

Adjusts STS (stats) integration to better detect invalid objects to avoid crashes.

Fixes issues with single player stats not correctly initializing all of the time

Adds feedback to UI when player purchases training until purchase is complete (says "Purchasing")

Modifies MBS to track how many players are playing vs. how many players are on the server (player + Spectators) and now MBS browser only shows the number of players (so count won't exceed max players)

Turns HUD off whenever menu is activated (still an issue with battle planner activation the first time, however)

Adjusts the close menu logic to always close properly so double menus should no longer happen

 

Den updater seg selv på steam og deploy client!

 

Ja, den SKULLE oppdatert seg via steam, men skjer ingenting, og når jeg logger inn, viser den fremdeles 3.0.0!

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Da har det kommet ny patch til Americas Army 3

 

Patch Version 3.0.4

 

* Improved console help

* Added Clan support. Add clan tag in Account Settings. You must change information while in single player mode for now.

* Admin VOIP Improvements

* New "version" console command to see the current version

* Server browser performance improvements

* Fixes joining password protected servers so it no longer selects the server underneath the mouse cursor when clicking on the "Join" button in the password entry dialog.

* Fix for settings menu improperly closing when ESC pressed and leaving the player stuck with no UI and limited control

* Mission generation optimizations

* Fixed issue with logging into game servers that sometimes used another player's soldier profile.

* New TS3 SDK integrated

* Improves how server manages authentication objects

* Fixes issue with players being added to the scoring system not having all of their scoring data written.

* Fixes issue where players not logged into MBS were being logged out if they left the server prior to authenticating

* M320 grenade attaching issue resolved.

* Dedicated server title bar now shows mission and player details

* Fixes the "Waiting for other players" UI so it now appears again.

* Removes some server logging

* Increased communications handling to support when all players use heavy load outs. This may correct many instances where players didn't spawn correctly or get the correct load out.

* Fixes the M320 getting an extra round of ammo

* Fixes the Account Settings password changing not working properly

* Fixes the IRC link not working

* Fixes the displayed mission type (assault/defense/etc.) shown in the battle planner so it displays properly after side-swapping

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Samme her. Ser ut til at auth serverene sliter igjen:

 

19:45:50| AA|Tech-Bot ---> [#aa-support] AA3 Auth Services are currently under heavy load. This is resulting in issues with logging in and finding servers, WE ARE AWARE. Please have patience while we work to resolve this issue. Please keep in mind this channel is for support and support ONLY, do not spam this channel with randomness or you will be banned. Read the ROE (Rules) at http://www.americasarmy.com/community/irc.php?type=4
Endret av MrLee
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Gjest Slettet-IHWlGMJn

Hva synes egentlig folket om spillet nå?

Spilles det fortsatt eller har man gitt opp?

 

Det er fortsatt noen bug, men jeg synes spillet er fullt spillbart nå!

De fleste bugsa går mer på menyer og ting som er uviktig for selve onlinespillingen..

 

Minner også om http://americasarmy.no for de som er interessert...

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