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Wii, ett mareritt for 3.party utviklere i følge THQ


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Ikke en bra utvikling for de hardcore spillerene som eier wii.

 

Wii is a 'Nightmare' for Third Parties, says THQ exec

 

Posted June 1, 2009 by James Brightman

 

IndustryGamers recently sat down with THQ's SVP of Creative Development Danny Bilson who shared with us his vision for the "new THQ". We'll be bringing you the full interview in the near future, but we thought we'd share Bilson's interesting comments on Nintendo's Wii to start.

 

When we asked Bilson about how THQ is adapting to the overall console landscape, he responded: "Well the first thing you have to do is break out of the old model of, 'I'm going to port this game to seven SKUs.' The same game on PS3, Wii, PSP, DS, 360, PS2 and all that crap. That doesn't work anymore, and the reason is, in my opinion, that these platforms are now different cultures – they're almost different gamers. I'm almost starting to see a split in PS3 and 360, which you thought you could lump them together, but there's actually a slight cultural difference there in Europe and America, and a difference between who's got the Blu-ray and why they buy it, Xbox Live fans versus PSN users, etc. And then the nightmare of all for third parties, frankly, is the Wii. The Wii is a Monopoly box in a closet! I've got my Wii Sports and I'm good! I take it out, get the family around, we flail around for a couple hours, and we're happy until next month when we take it out, or maybe for junior's birthday, I'm going to buy him a Mario game."

 

We pointed out that Nintendo has been trying to counter that perception of late, but Bilson stuck to his guns. "Here's the deal: there is so much junk on the Wii that if you add up all the numbers of those hundreds of SKUs, I'm sure you can cough up some number that's impressive. If you go to GameStop, and you look at the Wii wall... I went in on Wednesday before Thanksgiving, when everything should be fully stocked, I wanted to see what retail looked like. I wasn't even in this state; I was in Florida... you look at the Wii wall and you can't find anything. It's a big conglomeration of junk and the Nintendo stuff pops, and a couple of other things pop, and that's it. On PS3 and 360, same day, there was a nice neat little 25 SKUs that they were showing for each one on the rack, and it was easy to see what's there and to see a general level of quality. The Wii is just flooded with junk and all kinds of stuff."

 

Bilson stressed that THQ is "supporting the Wii" and is planning to "greenlight more Wii games: family, casual, get everyone on the couch games. I'm a big believer in that." He continued, " Right now, we're not moving hardcore stuff to the Wii. We were; we stopped it, just because we're a little risk averse. I want to be with the culture of the Monopoly box in the closet – I've got to feed them. I've got to get them to want to buy another game, because they're not the gamers that are looking forward to the next thing next week in putting in the pre-orders and all that."

 

Kilde

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Nå har de jo strengt tatt kun gitt ut to core spill med et snev av kvalitet. Deadly Creatures og de Blob. Man har ikke rett til å klage over dårlig salg når man knapt har støttet konsollen de 2 1/2 siste årene.

 

Man styrer en edderkopp og en skorpion i DC, så jeg tviler på at det er Wii sin feil at spillet ikke solgte så bra. Det fikk for øvrig minimalt med reklame, noe som har mye å si for en helt ny IP.

 

de Blob på sin side ble en suksess. I motsetning til DC fikk det reklametid på TV. THQ har sagt at en oppfølger er på vei.

 

Når Sega, Capcom, EA, Marvelous, Lucasarts, Namco, Ubisoft, Activision og Square-Enix oppnår suksess på platformen og planlegger å gi ut flere tradisjonelle spill så ser jeg ingen grunn til at THQ ikke skal kunne klare det. Oh well.. De andre selskapene har i det minste lyst til å tjene penger. :)

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Hmmmm, pokker til whining da. Og for å sitere: "Du hjelper ikke til en løsning på problemet".

At han i det heletatt roper:

The same game on PS3, Wii, PSP, DS, 360, PS2
indikerer jo at denne mannen er gal, PGA hardware som trengs så er dette klint umulig med mindre det er 3 meget forskjellig versioner av samme spill.

 

At Wii shipper med et godt spill roper vel egentlig at 3rd party egentlig gar møtt et rar kvalitets barriere.

because they're not the gamers that are looking forward to the next thing next week in putting in the pre-orders and all that."

 

Spørs på spillet.

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