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Release Dato i Europa: 20/02/2009 (Til 360, PS3 og PC)

 

Har ikke sett noen tråder for SFIV så lager en selv.

Er det nyeste spillet i Street Fighter serien (10 år siden SF3!)

 

Nye gameplay elementer:

 

Focus Attacks:

 

Focus Attacks, known as "Saving System" in the Japanese version, is a new system that is being introduced in Street Fighter IV. The focus attack is a move that allows the player to absorb an attack and launch a counter attack, and it is performed by pressing the medium punch and kick buttons simultaneously. There are two phases to the attack. In the first phase, the player will shift into a new stance, at which point he is able to absorb one attack from the opponent. The second phase is the counter attack. The longer the player holds down the medium punch and kick buttons the more powerful the attack will be. If the buttons are held for long enough the attack will cause the opponent to crumple slowly to the ground, allowing the player to follow up with a free hit. If the buttons are held for longer still the focus attack will become unblockable. Attacks that were absorbed during the first phase of the focus attack still cause damage to the player; however, life lost from the opponent's attack will be gained back afterward. In addition, during the first phase of the focus attack the player may perform a dash either forward or backward to cancel the focus attack. Finally, at the cost of half the super combo gauge, many special moves can be canceled into a focus attack. By executing a focus attack during the special move, the animation of the move will be cut short and go instantly into the focus attack animation. This allows players with precise timing to cancel special moves into focus attacks, and in turn cancel focus attacks into the forward dash, resulting in new combo possibilities. If a special move is blocked by the opponent, the new system allows players to cancel the blocked move with a focus attack, and then cancel the focus attack by dashing backward safely away from the opponent.

 

Ono has stated that this system was incorporated in order to shift the emphasis away from combos and toward a more realistic system he has compared to boxing, in which "the skill is in reading your opponent's move before he or she starts moving ... We haven't forgotten about combos and linked moves, but focus makes it so that you have to read your opponent. The system aims to make ground attacks as viable a way of approaching opponents as jumping was in previous games. The focus system is a core part of Street Fighter IV's gameplay.

 

 

Ultra Combos:

 

In addition to the powered-up versions of special moves introduced in previous Street Fighter games such as Super Combos and EX Special Moves, the game also introduces a new type of powered-up special move officially dubbed the Ultra Combo. Ultra Combos are long and cinematic moves featuring a lengthy combination of punches, kicks and other fighting techniques. Just as there is a Super Combo gauge, there is also an Ultra Combo gauge (officially known as the "Revenge Gauge" or "Revenge Meter"), but whereas the Super Combo gauge fills up when the player hits their opponent or performs a special move, the Revenge Gauge fills when one takes damage from their opponent. Along with the Super Combos, Ultra Combos are one of the only times the camera breaks from its normal fixed position to show a more dynamic, cinematic view of the gameplay.

 

 

 

street_fighter_4.jpg

SFIV tar et ganske annerledes valg når det gjelder grafikken i forhold til sjangeren :)

 

Gameplay!

 

 

Characters:

Abel (Ny til serien)

Balrog

Blanka

C. Viper (Ny til serien)

Chun-Li

Dhalsim

E. Honda

El Fuerte (Ny til serien)

Guile

Ken

M. Bison

Rufus (Ny til serien)

Ryu

Sagat

Vega

Zangief

 

Unlockable Characters:

 

Akuma

Cammy

Dan

Fei Long

Gen:

Gouken (Ny til serien)

Rose

Sakura

Seth (Ny til serien)

 

 

Anmeldelser:

 

1UP.com: A

Eurogamer: 10/10

Game Informer: 9.25/10

GameSpot: 9.0/10

GameTrailers: 9.2/10

IGN: 9.3/10

Official Xbox Magazine: 9.5/10

PSM: 5/5

X-Play: 5/5

Dagbladet: 5/6

Gamer.no: 9/10

 

Her kan alt som handler om Street Fighter IV diskuteres :)

PS: Bare jeg som er intressert i spillet her på forumet eller? ^^

 

Skal fikse videolinkene!

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Nå er jo "Wrath of The Raging Demon" ganske lett å unngå (bare å hoppe opp) men sant nok den skader skikkelig hvis den treffer! :p

 

Jeg bruker for det meste Sakura og Fei Long.

 

Problemet med online er rett og slett at de fleste bruker karakterer de kan spamme fireballs med! Men ellers har jeg fortsatt ikke opplevd lagg! (360)

 

PS: Lagt til scoren spillet fikk av forskjellige anmeldere i førsteposten ^^

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