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The Elder Scrolls Online - Diskusjonstråd


  

138 stemmer

  1. 1. Hvilken fraksjon skal du spille i ESO?

    • Daggerfall Covenant
      29
    • Ebonheart Pact
      64
    • Aldmeri Dominion
      43


Anbefalte innlegg

teso.jpg

I dag ble The Elder Scrolls Online annonsert gjennom nettestedet GameInformer. Jeg tenkte vi kunne bruke denne tråden til å snakke om våre forventninger og tanker til spillet. "TESO" vil være hovedfokuset i Juni-utgaven av spillmagasinet GameInformer. Det vi vet til nå er at spillet skal finne sted i hele Tamriel, dvs. at vi kan ta turen fra Elsweyr i syd til Skyrim i nord, eller en båt fra Summerset Isle til hovedstaden i Cyrodiil. Spillet vil finne sted 1000 år før hendelsene i forrige utgave av The Elder Scrolls serien, Skyrim.

"– Det blir ekstremt tilfredsstillende å endelig kunne avduke det vi har jobbet med i de siste årene. Hele teamet er fast bestemt på å skape tidenes beste MMO-spill, og et som er The Elder Scrolls-serien verdig, sier Matt Firor, sjef for Zenimax Online."

Diverse informasjon tatt direkte fra IGN:

Plot

Little is known yet about the plot, but players will vie for control of the throne of the Emperor in Cyrodiil.

All of Tamriel is in unrest due to the lack of a ruler. Races from certain provinces of Tamriel form alliances to defend their provinces and expand their territory. The Imperials form their own alliance with the noble Tharn family and Mannimarco to bring Tamriel back under Imperial Rule. However, Mannimarco is secretly working with the Daedric Prince Molag Bal to rule all of Tamriel themselves.

You will play through these events as an adventurer whose soul was stolen by Molag Bal. Fight to get your Soul back and bring order back to Tamriel.

After reaching your level cap and thwarting Molag Bal's plot to take over Tamriel, the Emperor's seat is still vacant. It's time to take the Imperial City with your faction! Taking the Imperial City will not be an easy task. The entire city will be overrun with Daedra sent by Molag Bal.

Once your faction takes the city, the player that contributed the most during the entire war will become the new Emperor of Tamriel. Details on contributions have not yet been released. Becoming the Emperor is more like being at the top of an online leaderboard.



Hvor og når?

Elder Scrolls Online will take place in Tamriel, which includes the provinces of Cyrodiil (where The Elder Scrolls IV: Oblivion was set), Skyrim (the setting of The Elder Scrolls V), and the region called Elsweyr.

468px-Map_tamriel.jpg

A Map of Tamriel (Map Credit: Arthmodeus)

Some of the provinces may not be completely available, or may appear in reduced size. Possible expansions packs may fill out missing sectors at later times.

Elder Scrolls Online will take place in the Second Era, the same period The Elder Scrolls Adventures: Redguard. During this era, there is no ruler of Tamriel, and Cyrodiil is in the midst of constant warfare.
Note: A little over 1000 years prior to the events of Skyrim, The last of the Akaviri Potentates was murdered and "Civil wars and insurrection dissolve the Tamrielic Empire"



Fraksjoner og raser

In Elder Scrolls Online you'll be able to play as one of three Factions. The three factions consist of several Races from specific regions of Tamriel. The races formed alliances to take on a fourth alliance.


Ebonheart Pact (Northern and Eastern Regions)
135px-R_argonian.jpg135px-R_dunmer.jpg135px-R_nord.jpg
asddArgonianasdasdadDumner/Dark Elfasdasda dNord

Aldmeri Dominion (South and Southwest Regions)
135px-R_altmer.jpg135px-R_bosmer.jpg135px-R_khajit.jpg
asddisAltmerasdasdaisdsidiBosmerasdasddisisdKhajiit

Daggerfall Covenant (Northwest Regions)
135px-R_breton.jpg135px-R_orc.jpg135px-R_redguard.jpg
asdsdiBretonasdasdsddddiadOrcasdassddddadRedguard

The fourth, non-playable alliance / faction will be the antagonist of The Elder Scrolls Online. Imperials work with the noble Tharn Family to bring Tamriel back under Imperial Rule. Weakened from constant wars in Cyrodiil, these two form a pact with Mannimarco, King of Worms, who promises to reanimated the fallen soldiers to keep fighting for control.

Unbeknownst to the Imperials and Tharn Family, Mannimarco is really working with the Daedric Prince Molag Bal to rule over Tamriel themselves.



PvP

Player-versus-player support will be included and should prove substantial. A lot of time is being spent to ensure that players are able to be self-sufficient, but team-based strategies will also play a major role in conflicts. The game's engine is actually designed to handle grand battles with teams consisting of as many as 100 members apiece, though it's possible that such numbers will change ahead of the game's eventual release.

Unfortunately, due to online latency, the combat system will not be the same real time combat the Elder Scrolls games are known for. The Stamina Bar will be the main focus in battles. Use the Stamina Bar to Sprint, Block, Interrupt, and break Incapacitating Effects. All these effects will vary by class.

468px-Front610.jpg

TES Online gives players a lot of control in battle to break away from what is known as the "Holy Trinity" in MMOs (Tank/Healer/Damage). The intent is to have players form small groups to clear most content without the use of Aggro. That's right, there will be no Aggro in TES Online. Each player is responsible for their own selves.



Oppdrag

The developers are working to ensure that missions are offered in a more dynamic fashion. You won't be required to obtain all missions from a specific guild, for instance. You might be wandering the land and happen across someone who needs your assistance, and markers may even appear on your map to guide you toward objectives in the event that you decide to lend a hand. The missions that you accept may also have multiple outcomes and progress in a manner that allows you to experience different content depending on your decisions. As an example, successfully keeping a character alive will allow him to impact later missions where otherwise he wouldn't play any role.



Guilds

Zenimiax has confirmed four guilds that will be featured in The Elder Scrolls Online. These four guilds are The Dark Brotherhood, The Fighters Guild, The Mages Guild, and The Thieves Guild.

The Dark Brotherhood
Currently, there's no information on how to join The Dark Brotherhood.

The Fighters Guild
To get into the Fighters Guild, you'll have to find and destroy Dark Anchors. Dark Anchors are giant hooks sent by Molag Bal from his Daedric Plane of Coldharbour. Their job is to drag Tamriel into his his plane. Defeat the Daedric Guardian that is blocking the anchor, and send the anchor back to Coldharbour to get on the Fighter Guild's good side.

The Mages Guild
To get into the Mages Guild, you'll have to search high and low for special Lore Books hidden throughout Tamriel. They can be in the busiest cities, or they could be in the most desolate mines. It's uncertain if the books will be randomly placed or set in specific locations.

The Thieves Guild
Currently, there's no information on how to join The Thieves Guild.

 

Endret av Craxmerax
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Videoannonse
Annonse

Jeg har skikkelig trua på dette spillet! Det gikk jo rykter om at TESO skulle bli annonsert for en stund siden, men det var morsomt å få det bekreftet. Glad de gikk for Elder Scrolls universet og ikke Fallout når de skulle lage et MMO.

 

Bildene over her ser jo helt utrolig lekre ut. Mesteparten er vel fra tegnebrettet da, men likevel. Gleder meg til å se ingame screens!

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How 'bout noooo?!

 

Fy flate dette ser rævva ut. Art direction er jo helt på jordet, det ser ut som hvilket som helst dårlig MMO. Stivt som faen, håpløse klasser og lite stemning.

 

Nei, får håpe Bethesda's gode studio, som lager TES-spillene ikke blir "inspirert" av dette. Og tviholder på single player-visjonene sine..

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Er du seriøs? Du kan umulig dømme et spill ut ifra early concept art og eventuelt alpha footage. Det siste som blir gjort i en utviklingsprosess er å optimalisere grafikken. Det meste som kommer frem om klasser og områder er langt i fra ferdig og ting kommer til å endre seg 100 ganger før release. Skal du dømme et spill er dette faen meg for tidlig.

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Enig, det var et mildt sagt tåpelig utsagn. Håpløse klasser? Hvordan kan du si noe som helst om klassene i spillet, ut fra disse bildene og det lille som er av tekst ved siden av?

 

Stemningen synes jeg så helt fantastisk ut, og kjenner vi TES serien rett, blir stemning noe de virkelig vektlegger. Jeg håper bare de ikke skal gjøre ting altfor avansert og fancy, feks. combat systemet. Da kan det fort gå på bekostning av gameplay.

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Bortsett fra at det faktisk blir klasser har de vel ikke sagt noe som helst annet ennå hvilke klasser det blir? Jeg anbefaler for øvrig at dere leser de tingene Larzen la ut. For å ta en kort oppsummering av noe av det jeg liker best:

 

- Det blir få vanlige quester. I stedet kan vi gå hvor vi vil og gjøre hva vi vil, og vi kan finne quester over alt.

- Det blir tre factions: Ebonheart Pact (Nord, Dunmer/Dark Elves og Argonians), Aldmer Dominion (Altmer, Bosmer og Khajiit), samt The Daggerfall Covenant (Breton, Redguard og Orc).

- Thieves' Guild, Fighter's Guild og Mage's Guild er med, og vi kan bli med i dem.

- Alle hovedprovinsene vil være med i en eller annen form, men ikke regn med hver minste del av kartet. De må jo spare noe til expansions. Vi kan dra rundt i Skyrim, men Winterhelm (det der mage college) er ikke med ennå. Men det kommer.

- De sier ingenting om vi får mounts ennå, men om vi gjør det må de holdes tro til lore. Vi får dermed ikke flyvende mounts.

- Public Dungeons er endelig tilbake. :D

 

Men les resten selv. Det er verdt det. ;)

Endret av vikingkylling
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Som sagt er det bare å lese det han la ut.

 

"To the north and east of Cyrodiil, the nords, dunmer (dark elves) and argonians have forged the Ebonheart Pact out of necessity. Their ancestral hatred still burn - particullary in the oppressed argonians - but each warlike race recognizes the threat posed by their unified enemies."

Endret av vikingkylling
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